MeshExtensionMethods
Methods
Test whether a specific topological edge involves a specific vertex. This test checks whether any of the faces using this edge also use the vertex in question.
Try and find the edge index which connects vertices A and B.
Find the vertices, if any, that come before and after a given vertex around the face. This method assumes the face is valid.
Apply a full shading to all the vertices of a mesh. This requires vertices already having false colours.
Apply a flat shading to all the faces of a mesh. This involves unwelding *all* edges.
Parameters:
| mesh (Mesh) | Mesh to colour. |
| palette (params Color[]) | Palette of colours to apply randomly. |
Apply a gooch shading to all the vertices of a mesh. This requires vertices already having false colours.
Apply a gooch shading to all the vertices of a mesh. This requires vertices already having false colours.
Apply a lamberian smooth shading to all the vertices of a mesh. This requires vertices already having false colours.