Offsetting
Methods
Offset
#General-purpose overload that accepts any surface-like object:
Parameters:
| input (object) | |
| distance (double) | |
| tolerance (double) | |
| solid (bool) | |
| cornerStyle (SurfaceOffsetStyle) | |
| messages (List<Message> = null) |
Returns: A sphere, box, tube, or brep depending on the input type and solid flag, or
null. When null, check messages: an Error means the operation failed; no Error means the result is geometrically empty.