RaycasterBuckets
Raycasting speed-up for quickly rejecting the bulk of objects.
Constructors
RaycasterBuckets
#Create a new blank bucket grid.
Parameters:
| width (int) | Minimum width (in pixels) this grid must cover. |
| height (int) | Minimum height (in pixels) this grid must cover. |
| size (int) | Desired size for each bucket. |
| shapes (ShapeShaderPair[]) | shape collection to bucket. |