BlendMode

References
public enum BlendMode
Enumerates the possible blend modes for float maps.

Enum values

NameValueDescription
Normal0Top layer is treated as fully opaque.
Addition1Layers are added together.
Subtraction2Top layer is subtracted from the bottom layer.
Multiply3Both layers are multiplied.
Screen4Both layers are inverted, multiplied, then inverted again.
Dodge5Divides the bottom layer by the inverted top layer.
Burn6Divides the inverted bottom layer by the top layer, then inverts the result.
Overlay7Combines Multiply and Screen depending on the value of the top layer.
Difference8The absolute difference between both layers is computed.
Minimum9Adopts the minimum of both layers.
Maximum10Adopts the maximum of both layers.