TextureCacheAccess

References
public enum TextureCacheAccess
Enumerates the possible ways in which lazy texture caches can be accessed.

Enum values

NameValueDescription
CachedOnly0Textures are only returned if they already exist.
QuickWillDo1The best current texture is returned, be it quick or pretty. If no texture exist yet, a quick one will be computed on the caller thread.
QuickNowPrettyLater2The best current texture is returned, be it quick or pretty. If a pretty texture doesn't exist yet, it will be computed on a background thread and it will become available some time in the near future.
PrettyNow3If the pretty texture doesn't exist yet, it will be computed on the caller thread.