TileSetReferences public sealed class TileSet : IDisposable Show allA collection of tiles. AllConstructorsPropertiesIndexersMethods ObsoleteInherited ConstructorsTileSet#public TileSet(Canvas canvas)Parameters:canvas (Canvas)PropertiesCanvas#public Canvas Canvas { get; }Gets the canvas this tileset is associated with.Count#public int Count { get; }Gets the total number of tiles.Documents#public DocumentBag Documents { get; }FileCount#public int FileCount { get; }Gets the number of file tiles.State#public Animated<float> State { get; }Show UX state animation.TileOpen#public CommandTile TileOpen { get; }Gets the open command tile.TileRestore#public CommandTile TileRestore { get; }Gets the restore command tile.TileSand#public CommandTile TileSand { get; }Gets the open in sandbox command tile.Indexersthis[]#public Tile this[int index] { get; }Gets the tile at the given index.Parameters:index (int)MethodsBury#public void Bury()Bury the tiles. This hides them without destroying them upon completion.Dispose#public void Dispose()Draw#public void Draw(Context context)Draw the tiles.Parameters:context (Context)Hide#public void Hide()Hide the tiles.PopulateMenu#public void PopulateMenu(ContextMenu menu, PointF location)Parameters:menu (ContextMenu)location (PointF)RespondToMouseDown#public Response RespondToMouseDown(ResponseMouseArgs e)Parameters:e (ResponseMouseArgs)RespondToMouseMove#public Response RespondToMouseMove(MouseEventArgs e)Parameters:e (MouseEventArgs)Show#public void Show()Show the tiles.ShowTooltip#public bool ShowTooltip(PointF point)Parameters:point (PointF)