BowReferences public abstract class Bow : IShape Show allRepresents a single bezier spline in a vector image. AllConstructorsPropertiesMethodsConvertors ObsoleteInherited ConstructorsBow#protected Bow(BezierF value)Parameters:value (BezierF)Bow#protected Bow(IReader reader)Parameters:reader (IReader)PropertiesSvgPathCode#public virtual string SvgPathCode { get; }Implements: SvgPathCodeValue#public BezierF Value { get; protected set; }MethodsDraw#public void Draw(IconContext context, VectorStyle style)Parameters:context (IconContext)style (VectorStyle)Implements: DrawGlue#public void Glue(IconContext context, GraphicsPath path)Parameters:context (IconContext)path (GraphicsPath)Implements: GlueMake#public static Bow Make(BezierF bezier, string state = null)Create a bezier whose domain is slaved to an optional unit state.Parameters:bezier (BezierF)Bezier shape.state (string = null)Name of associated unit state.Make#public static Bow Make(Dot p0, Dot p1, Dot p2, Dot p3)Create a variable bezier shape.Parameters:p0 (Dot)First point.p1 (Dot)Second point.p2 (Dot)Third point.p3 (Dot)Fourth point.Store#public virtual void Store(IWriter writer)Parameters:writer (IWriter)Implements: StoreUpdate#public abstract void Update(string name, double value)Parameters:name (string)value (double)Implements: UpdateConvertorsOperationResultDescriptionimplicitBezierFBowCreate a new constant rectangle.