SoftTransformSettings
Contains static methods and properties to modify soft transform settings
Properties
Controls the number of control vertices affected by soft transform for surfaces in the U direction.
Controls the number of control vertices affected by soft transform for surfaces in the V direction.
When enabled other unselected components on an object will be moved during a transformation within the specified radius according to the falloff shape.
Controls the color used to shade meshes and edges when an object is affected by soft transform.
When true the distance for components affected by soft transform is calculated along the object. Otherwise world distance is used.
The radius of effect for soft transform. Other components on the object this distance and closer to selected components will be transformed.
The shape of the falloff curve. 0 = Smooth 1 = Linear 2 = Round 3 = Sharp
Methods
Gets the current settings of the application.
Gets the factory settings of the application.
public static void RestoreDefaults()
Commits the default settings as the current settings.
Sets all settings to a particular defined joined state.
Parameters:
| state (SoftTransformSettingsState) | The particular state. |