DisplayPipelineAttributes.ViewDisplayAttributes

References

Properties

BlendGrid

#Since v5.0
public bool BlendGrid { get; set; }

DrawGrid

#Since v5.0
public bool DrawGrid { get; set; }

DrawGridAxes

#Since v5.0
public bool DrawGridAxes { get; set; }

DrawTransparentGridPlane

#Since v5.0
public bool DrawTransparentGridPlane { get; set; }

DrawWorldAxes

#Since v5.0
public bool DrawWorldAxes { get; set; }

DrawZAxis

#Since v5.0
public bool DrawZAxis { get; set; }

GridBoundaryThickness

#Since v9.0
public float GridBoundaryThickness { get; set; }
The thickness of the grid boundary.

GridCornerRadius

#Since v9.0
public float GridCornerRadius { get; set; }
The radius used to round the corners of the grid.

GridFade

#Since v9.0
public float GridFade { get; set; }
The amount the grid fades out towards its edges, from 0.0 (no fade) to 1.0 (full fade).

HorizontalViewportScale

#Since v5.0
public double HorizontalViewportScale { get; set; }

ShowGridOnTop

#Since v5.0
public bool ShowGridOnTop { get; set; }

ShowTransparentGrid

#Since v9.0
public bool ShowTransparentGrid { get; set; }
Draw the grid after transparent objects, using GridTransparency. This is the "Use transparent grid" grid appearance.

UseDocumentGrid

#Since v5.0
public bool UseDocumentGrid { get; set; }

VerticalViewportScale

#Since v5.0
public double VerticalViewportScale { get; set; }

WorldAxisColorX

#Since v5.0
public Color WorldAxisColorX { get; set; }

WorldAxisColorY

#Since v5.0
public Color WorldAxisColorY { get; set; }

WorldAxisColorZ

#Since v5.0
public Color WorldAxisColorZ { get; set; }