Constructors

HatchPattern

#Since v5.0
public HatchPattern()

HatchPattern

#Since v8.15
public HatchPattern(HatchPattern other)
other (HatchPattern)

Properties

AlwaysModelDistances

#Since v9.0
public bool AlwaysModelDistances { get; set; }
Hatchpattern patterns are typically interpreted as distances on the printed output when printing. In this case AlwaysModelDistances is false (default). When set to true, the hatch pattern will be interpreted as being in world distances.

ComponentStatus

public virtual ComponentStatus ComponentStatus { get; set; }
Gets or sets the component status of the model component.
inherited fromModelComponent

ComponentType

#Since v6.0
public override ModelComponentType ComponentType { get; }

DeletedName

public string DeletedName { get; }
Gets the name of a component that is deleted.
inherited fromModelComponent

Description

#Since v5.0
public string Description { get; set; }
Gets and sets a short description of the pattern.

Disposed

public bool Disposed { get; }
Indicates if this object has been disposed or the document it originally belonged to has been disposed.
inherited fromCommonObject

FillType

#Since v5.0
public HatchPatternFillType FillType { get; set; }
Gets the pattern's fill type.

HasId

public bool HasId { get; }
Returns a value indicating whether the component has an ID.
inherited fromModelComponent

HasIndex

public bool HasIndex { get; }
Returns a value indicating whether the component has an Index.
inherited fromModelComponent

HasName

public bool HasName { get; }
Returns a value indicating whether the component has a Name.
inherited fromModelComponent

HasUserData

public bool HasUserData { get; }
Gets true if this class has any custom information attached to it through UserData.
inherited fromCommonObject

HatchLineCount

#Since v8.0
public int HatchLineCount { get; }
Get the number of HatchLines in the pattern.

HatchLines

#Since v8.0
public IEnumerable<HatchLine> HatchLines { get; }
Gets all the hatch lines.

Id

public virtual Guid Id { get; set; }
Gets or sets the ID of the current instance.
inherited fromModelComponent
InvalidOperationExceptionWhen setting the ID failed. This usually happened because the instance ID is already locked.

IdIsLocked

public bool IdIsLocked { get; }
Returns a value indicating whether the component ID is already locked.
inherited fromModelComponent

Index

#Since v5.0
public override int Index { get; set; }
Index in the hatch pattern table for this pattern. -1 if not in the table.

IndexIsLocked

public bool IndexIsLocked { get; }
Returns a value indicating whether the component Index is already locked.
inherited fromModelComponent

InstanceDefinitionModelSerialNumber

[CLSCompliant(false)] public virtual uint InstanceDefinitionModelSerialNumber { get; }
When a component is in a model as part of the information required for a linked instance definition, this value identifies the linked instance definition reference model.
inherited fromModelComponent
Remarks: Reference components are not saved in .3dm archives. Typically this value is set and locked by the code that adds a component to a model. This value is not saved in .3dm archives.

InUse

#Since v8.15
public bool InUse { get; }
Returns true if the hatch pattern is in use by a Rhino object, a layer, an instance definition, or a section style.

IsComponentStatusLocked

public bool IsComponentStatusLocked { get; }
The component status itself can be locked. This returns an indication.
inherited fromModelComponent

IsDeleted

#Since v5.0
public override bool IsDeleted { get; }
Deleted hatch patterns are kept in the runtime hatch pattern table so that undo will work with hatch patterns. Call IsDeleted to determine to determine if a hatch pattern is deleted.

IsDocumentControlled

public virtual bool IsDocumentControlled { get; }
If true this object may not be modified. Any properties or functions that attempt to modify this object when it is set to "IsReadOnly" will throw a NotSupportedException.
inherited fromCommonObject

IsReference

#Since v5.0
public override bool IsReference { get; }
Rhino allows multiple files to be viewed simultaneously. Hatch patterns in the document are "normal" or "reference". Reference hatch patterns are not saved.

IsSystemComponent

public bool IsSystemComponent { get; }
True if this model component is a system constant.

An incomplete list of system constant model components is below:

  • ON_ModelComponent::Unset

  • ON_InstanceDefinition::Empty

  • ON_Linetype::Unset
  • ON_Linetype::Continuous
  • ON_Linetype::ByLayer
  • ON_Linetype::ByParent

  • ON_Layer::Unset
  • ON_Layer::Default

  • ON_TextStyle::Unset
  • ON_TextStyle::Default
  • ON_TextStyle::ByLayer
  • ON_TextStyle::ByParent

  • ON_DimStyle::Unset
  • ON_DimStyle::Default
  • ON_DimStyle::DefaultInchDecimal
  • ON_DimStyle::DefaultInchFractional
  • ON_DimStyle::DefaultFootInchArchitecture
  • ON_DimStyle::DefaultMillimeterSmall
  • ON_DimStyle::DefaultMillimeterLarge
  • ON_DimStyle::DefaultMillimeterArchitecture
inherited fromModelComponent

IsValid

public virtual bool IsValid { get; }
Tests an object to see if it is valid.
inherited fromCommonObject

ModelSerialNumber

[CLSCompliant(false)] public virtual uint ModelSerialNumber { get; }
A value identifying the model that manages this component.
inherited fromModelComponent
Remarks: If the component is being managed by a model, this value identifies the model. In Rhino, this value is the document runtime serial number. Typically this value is set and locked by the code that adds a component to a model. This value is not saved in .3dm archives.

Name

public virtual string Name { get; set; }
Gets or sets the name
inherited fromModelComponent
InvalidOperationExceptionWhen setting the Name failed. This usually happens because the instance Name is already locked.

NameIsLocked

public bool NameIsLocked { get; }
Returns a value indicating whether the component Name is already locked.
inherited fromModelComponent

PatternUnitSystem

#Since v9.0
public UnitSystem PatternUnitSystem { get; set; }
Hatchpattern patterns are typically defined as distances on the printed output when printing. In this case PatternUnitSystem is UnitSystem.None (default). When set to any other unit system, the hatch pattern will be scaled acordingly.

ReferenceModelSerialNumber

[CLSCompliant(false)] public virtual uint ReferenceModelSerialNumber { get; }
When a component is in a model for reference, this value identifies the reference model.
inherited fromModelComponent
Remarks: Reference components are not saved in .3dm archives. Typically this value is set and locked by the code that adds a component to a model. This value is not saved in .3dm archives.

UserData

public UserDataList UserData { get; }
List of custom information that is attached to this class.
inherited fromCommonObject

UserDictionary

public ArchivableDictionary UserDictionary { get; }
Dictionary of custom information attached to this class. The dictionary is actually user data provided as an easy to use shareable set of information.
inherited fromCommonObject

UserStringCount

#Since v8.9
public int UserStringCount { get; }
Gets the amount of user strings.

Methods

AddHatchLine

#Since v8.0
public int AddHatchLine(HatchLine hatchLine)
Add a HatchLine to the pattern.
hatchLine (HatchLine)The hatch line to add.
The index of newly added hatch line, or -1 on failure.

ClearId

public void ClearId()
Resets the HasId property of the model component to false, if possible.
inherited fromModelComponent
InvalidOperationExceptionIf the ID is locked.

ClearIndex

public void ClearIndex()
Resets the HasIndex property of the model component to false, if possible.
inherited fromModelComponent
InvalidOperationExceptionIf the index is locked.

ClearName

public void ClearName()
Resets the HasName property of the model component to false, if possible.
inherited fromModelComponent
InvalidOperationExceptionIf the name is locked.

ConstructConstObject

protected void ConstructConstObject(object parentObject, int subobjectIndex)
Assigns a parent object and a sub-object index to this.
inherited fromCommonObject
parentObject (object)The parent object.
subobjectIndex (int)The sub-object index.

CreatePreviewGeometry

#Since v6.8
public Line[] CreatePreviewGeometry(int width, int height, double angle)
Creates preview line segments of the hatch pattern.
width (int)The width of the preview.
height (int)The height of the preview.
angle (double)The rotation angle of the pattern display in radians.
The preview line segments if successful, an empty array on failure.

DataCRC

[CLSCompliant(false)] public uint DataCRC(uint currentRemainder)
Increments the Cyclic Redundancy Check value by this instance.
inherited fromModelComponent
currentRemainder (uint)The current remainder value.
The updated remainder value.

DeleteAllUserStrings

#Since v8.9
public void DeleteAllUserStrings()

DeleteUserString

#Since v8.9
public bool DeleteUserString(string key)
key (string)

Dispose

public void Dispose()
Actively reclaims unmanaged resources that this instance uses.
inherited fromCommonObject

Dispose

protected virtual void Dispose(bool disposing)
For derived class implementers.

This method is called with argument true when class user calls Dispose(), while with argument false when the Garbage Collector invokes the finalizer, or Finalize() method.

You must reclaim all used unmanaged resources in both cases, and can use this chance to call Dispose on disposable fields if the argument is true.

Also, you must call the base virtual method within your overriding method.

inherited fromCommonObject
disposing (bool)true if the call comes from the Dispose() method; false if it comes from the Garbage Collector finalizer.

EnsurePrivateCopy

public void EnsurePrivateCopy()
If you want to keep a copy of this class around by holding onto it in a variable after a command completes, call EnsurePrivateCopy to make sure that this class is not tied to the document. You can call this function as many times as you want.
inherited fromCommonObject

GetDefaultHatchPatterns

#Since v9.0
public static HatchPattern[] GetDefaultHatchPatterns()
Gets Rhino default hatch patterns. These patterns are not in the document hatch pattern table.
An array of hatch patterns.

GetObjectData

[SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)] public virtual void GetObjectData(SerializationInfo info, StreamingContext context)
Populates a System.Runtime.Serialization.SerializationInfo with the data needed to serialize the target object.
inherited fromCommonObject
info (SerializationInfo)The System.Runtime.Serialization.SerializationInfo to populate with data.
context (StreamingContext)The destination (see System.Runtime.Serialization.StreamingContext) for this serialization.

GetUserString

#Since v8.9
public string GetUserString(string key)
Gets user string from this geometry.
key (string)id used to retrieve the string.
string associated with the key if successful. null if no key was found.

GetUserStrings

#Since v8.9
public NameValueCollection GetUserStrings()
Gets a copy of all (user key string, user value string) pairs attached to this geometry.
A new collection.

HatchLineAt

#Since v8.0
public HatchLine HatchLineAt(int hatchLineIndex)
Gets a HatchLine at an index.
hatchLineIndex (int)The index of the hatch line.
The hatch line, or null on failure.

IsValidWithLog

public bool IsValidWithLog(out string log)
Determines if an object is valid. Also provides a report on errors if this object happens not to be valid.
inherited fromCommonObject
log (out string)A textual log. This out parameter is assigned during this call.
true if this object is valid; false otherwise.

LockId

public void LockId()
Locks the component Id property.
inherited fromModelComponent

LockIndex

public void LockIndex()
Locks the component Index property.
inherited fromModelComponent

LockName

public void LockName()
Locks the component Name property.
inherited fromModelComponent

NonConstOperation

protected virtual void NonConstOperation()
For derived classes implementers.

Defines the necessary implementation to free the instance from being constant.

inherited fromCommonObject

OnSwitchToNonConst

#
protected override void OnSwitchToNonConst()

ReadFromFile

#Since v5.0
public static HatchPattern[] ReadFromFile(string filename, bool quiet)
Reads hatch pattern definitions from a file.
filename (string)Name of an existing file. If filename is null or empty, default hatch pattern filename is used.
quiet (bool)Ignored.
An array of hatch patterns. This can be null, but not empty.

RemoveAllHatchLines

#Since v8.0
public void RemoveAllHatchLines()
Remove all of the hatch line from the pattern.

RemoveHatchLine

#Since v8.0
public bool RemoveHatchLine(int hatchLineIndex)
Remove a hatch line from the pattern.
hatchLineIndex (int)The index of the hatch line to remove.
True if successful, false if index is out of range.

SetHatchLines

#Since v8.0
public int SetHatchLines(IEnumerable<HatchLine> hatchLines)
Set all of the hatch lines at once. Existing hatch lines are deleted.
hatchLines (IEnumerable<HatchLine>)An enumeration of hatch lines.
The number of hatch lines added.

SetUserString

#Since v8.9
public bool SetUserString(string key, string value)
Attach a user string (key,value combination) to this geometry.
key (string)id used to retrieve this string.
value (string)string associated with key.
true on success.

ToJSON

public string ToJSON(SerializationOptions options)
Create a JSON string representation of this object
inherited fromCommonObject
options (SerializationOptions)

ToString

public override string ToString()
Returns the name of the model component type, and then its name and index.
inherited fromModelComponent
Remarks: This is provided as a visual aid. Do not rely on this for serialization.
Object.ToString

WriteToFile

#Since v8.15
public static bool WriteToFile(string filename, HatchPattern hatchPattern)
Writes a hatch pattern defintion to a file.
Remarks: Output file is in AutoCAD .PAT format.
filename (string)Name of file to create. If file exists, it will be overwritten.
hatchPattern (HatchPattern)The hatch pattern to write.
True if successful, false otherwise.

WriteToFile

#Since v8.15
public static bool WriteToFile(string filename, IEnumerable<HatchPattern> hatchPatterns)
Writes one or more hatch pattern defintions to a file.
Remarks: Output file is in AutoCAD .PAT format.
filename (string)Name of file to create. If file exists, it will be overwritten.
hatchPatterns (IEnumerable<HatchPattern>)The enumeration of hatch patterns to write.
True if successful, false otherwise.