FileObjWriteOptions.VertexWelding

ReferencesSince v6.0
Determines how/if vertexes of the mesh in Rhino will be modified in the output
Remarks: The actual values of any vertex, normal or texture coordinate are not modified, this setting determines whether they are duplicated or merged.

Enum values

NameValueDescription
Normal0Mesh is exported in existing state
Welded1Mesh topology vertex indexing is used for the v in the OBJ output file normals and texture coordinates, if they exist, come from the mesh
Unwelded2Each face gets it's own vertex, and normal and texture coordinates if they exist, in the output