Determines how/if vertexes of the mesh in Rhino will be modified in the output
Remarks: The actual values of any vertex, normal or texture coordinate are not modified, this setting determines whether they are duplicated or merged.
Enum values
| Name | Value | Description |
|---|---|---|
| Normal | 0 | Mesh is exported in existing state |
| Welded | 1 | Mesh topology vertex indexing is used for the v in the OBJ output file normals and texture coordinates, if they exist, come from the mesh |
| Unwelded | 2 | Each face gets it's own vertex, and normal and texture coordinates if they exist, in the output |