Constructors

GeometryBase

#
protected GeometryBase(SerializationInfo info, StreamingContext context)
Protected constructor for internal use.
info (SerializationInfo)Serialization data.
context (StreamingContext)Serialization stream.

Properties

Disposed

public bool Disposed { get; }
Indicates if this object has been disposed or the document it originally belonged to has been disposed.
inherited fromCommonObject

HasBrepForm

#Since v5.6
public bool HasBrepForm { get; }
Returns true if the Brep.TryConvertBrep function will be successful for this object

HasUserData

public bool HasUserData { get; }
Gets true if this class has any custom information attached to it through UserData.
inherited fromCommonObject

IsDeformable

#Since v5.0
public bool IsDeformable { get; }
true if object can be accurately modified with "squishy" transformations like projections, shears, and non-uniform scaling.

IsDocumentControlled

#Since v5.0
public sealed override bool IsDocumentControlled { get; }
If true this object may not be modified. Any properties or functions that attempt to modify this object when it is set to "IsReadOnly" will throw a NotSupportedException.

IsShallowDuplicate

#Since v8.27
public bool IsShallowDuplicate { get; }
Is this instance a 'shallow copy'. Shallow copies are no different than regular instances with the exception that they will convert to complete independent 'deep' copies if a non const operation is perform on the instance (something that mutates the internal data)

IsValid

public virtual bool IsValid { get; }
Tests an object to see if it is valid.
inherited fromCommonObject

ObjectType

#Since v5.0
[CLSCompliant(false)] public ObjectType ObjectType { get; }
Useful for switch statements that need to differentiate between basic object types like points, curves, surfaces, and so on.

UserData

public UserDataList UserData { get; }
List of custom information that is attached to this class.
inherited fromCommonObject

UserDictionary

public ArchivableDictionary UserDictionary { get; }
Dictionary of custom information attached to this class. The dictionary is actually user data provided as an easy to use shareable set of information.
inherited fromCommonObject

UserStringCount

#Since v5.0
public int UserStringCount { get; }
Gets the amount of user strings.

Methods

ComponentIndex

#Since v5.0
[ConstOperation] public ComponentIndex ComponentIndex()
If this piece of geometry is a component in something larger, like a BrepEdge in a Brep, then this function returns the component index.
This object's component index. If this object is not a sub-piece of a larger geometric entity, then the returned index has m_type = ComponentIndex.InvalidType and m_index = -1.

ConstructConstObject

protected void ConstructConstObject(object parentObject, int subobjectIndex)
Assigns a parent object and a sub-object index to this.
inherited fromCommonObject
parentObject (object)The parent object.
subobjectIndex (int)The sub-object index.

DataCRC

#Since v7.20
[CLSCompliant(false)] public uint DataCRC(uint currentRemainder)
Returns a CRC calculated from the information that defines the object. This CRC can be used as a quick way to see if two objects are not identical.
currentRemainder (uint)The current remainder value.
CRC of the information the defines the object.

DeleteAllUserStrings

#Since v8.9
public void DeleteAllUserStrings()

DeleteUserString

#Since v8.9
public bool DeleteUserString(string key)
key (string)

Dispose

public void Dispose()
Actively reclaims unmanaged resources that this instance uses.
inherited fromCommonObject

Dispose

#
protected override void Dispose(bool disposing)
Overridden in order to destroy local display cache information
disposing (bool)

Duplicate

#Since v5.0
public virtual GeometryBase Duplicate()
Constructs a deep (full) copy of this object.
An object of the same type as this, with the same properties and behavior.

DuplicateShallow

#Since v5.0
public GeometryBase DuplicateShallow()
Constructs a light copy of this object. By "light", it is meant that the same underlying data is used until something is done to attempt to change it. For example, you could have a shallow copy of a very heavy mesh object and the same underlying data will be used when doing things like inspecting the number of faces on the mesh. If you modify the location of one of the mesh vertices, the shallow copy will create a full duplicate of the underlying mesh data and the shallow copy will become a deep copy.
An object of the same type as this object.

This behavior is overridden by implementing classes.

EnsurePrivateCopy

public void EnsurePrivateCopy()
If you want to keep a copy of this class around by holding onto it in a variable after a command completes, call EnsurePrivateCopy to make sure that this class is not tied to the document. You can call this function as many times as you want.
inherited fromCommonObject

GeometryEquals

#Since v6.0
public static bool GeometryEquals(GeometryBase first, GeometryBase second)
Determines if two geometries equal one another, in pure geometrical shape. This version only compares the geometry itself and does not include any user data comparisons. This is a comparison by value: for two identical items it will be true, no matter where in memory they may be stored.
first (GeometryBase)The first geometry
second (GeometryBase)The second geometry
The indication of equality

GeometryReferenceEquals

#Since v7.2
public static bool GeometryReferenceEquals(GeometryBase one, GeometryBase other)
Determines if two objects are respectively shallow copies, new managed instantiations of the same geometry, or similar internal references to the exact same geometry, both in managed and in unmanaged code.
one (GeometryBase)The first object
other (GeometryBase)The other object
True if indeed the objects are really the same. False otherwise.

GetBoundingBox

#ExampleSince v5.0
[ConstOperation] public BoundingBox GetBoundingBox(bool accurate)
Bounding box solver. Gets the world axis aligned bounding box for the geometry.
accurate (bool)If true, a physically accurate bounding box will be computed. If not, a bounding box estimate will be computed. For some geometry types there is no difference between the estimate and the accurate bounding box. Estimated bounding boxes can be computed much (much) faster than accurate (or "tight") bounding boxes. Estimated bounding boxes are always similar to or larger than accurate bounding boxes.
The bounding box of the geometry in world coordinates or BoundingBox.Empty if not bounding box could be found.

GetBoundingBox

#Since v5.0
[ConstOperation] public BoundingBox GetBoundingBox(Plane plane, out Box worldBox)
Aligned Bounding box solver. Gets the plane aligned bounding box.
plane (Plane)Orientation plane for BoundingBox.
worldBox (out Box)Aligned box in World coordinates.
A BoundingBox in plane coordinates.

GetBoundingBox

#ExampleSince v5.0
[ConstOperation] public BoundingBox GetBoundingBox(Plane plane)
Aligned Bounding box solver. Gets the plane aligned bounding box.
plane (Plane)Orientation plane for BoundingBox.
A BoundingBox in plane coordinates.

GetBoundingBox

#Since v5.0
[ConstOperation] public virtual BoundingBox GetBoundingBox(Transform xform)
Aligned Bounding box solver. Gets the world axis aligned bounding box for the transformed geometry.
xform (Transform)Transformation to apply to object prior to the BoundingBox computation. The geometry itself is not modified.
The accurate bounding box of the transformed geometry in world coordinates or BoundingBox.Empty if not bounding box could be found.

GetObjectData

[SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)] public virtual void GetObjectData(SerializationInfo info, StreamingContext context)
Populates a System.Runtime.Serialization.SerializationInfo with the data needed to serialize the target object.
inherited fromCommonObject
info (SerializationInfo)The System.Runtime.Serialization.SerializationInfo to populate with data.
context (StreamingContext)The destination (see System.Runtime.Serialization.StreamingContext) for this serialization.

GetOverlaps

#Since v9.0
public static int[] GetOverlaps(IEnumerable<GeometryBase> objects, Plane plane, double tolerance, bool wholeCurves, IEnumerable<GeometryBase> locked, bool lockedExclusive, out bool[] entire, out ComponentIndex[][] deadSegments, out Curve[] replacements)
Detects overlapping regions among a set of input objects after they are orthogonally projected onto the supplied plane, and reports what should happen to each input object so that the overlaps can be removed.
objects (IEnumerable<GeometryBase>)The geometry to test for overlaps. Supported types are Curve (curves), Point (single points), and PointCloud (sets of points). Objects of any other type, as well as null or invalid objects, are silently ignored.
plane (Plane)The plane the geometry is orthogonally projected onto before testing. Use Plane.WorldXY to test in the world XY plane (dropping Z).
tolerance (double)The overlap distance tolerance, measured in the projected plane.
wholeCurves (bool)When true, an overlapping curve is treated as a single unit; when false, curves may be split at segment boundaries so that only the overlapping portions are affected.
locked (IEnumerable<GeometryBase>)Geometry that participates in the overlap test but is never itself modified. May be null or empty.
lockedExclusive (bool)When true, overlaps are only reported where an input object overlaps a locked object; overlaps purely among the input objects are ignored.
entire (out bool[])For each returned object index, true if the entire object is an overlap and should be removed. This out parameter is assigned during this call.
deadSegments (out ComponentIndex[][])For each returned object index, the component indices of the segments that overlap and should be removed. This out parameter is assigned during this call.
replacements (out Curve[])For each returned object index, an optional replacement curve to use in place of the original, or null when no replacement is produced. This out parameter is assigned during this call.
The indices, into objects, of the objects that are affected by an overlap. The entire, deadSegments, and replacements arrays are parallel to the returned array.
ArgumentNullExceptionIf objects is null.

GetUserString

#Since v5.0
public string GetUserString(string key)
Gets user string from this geometry.
key (string)id used to retrieve the string.
string associated with the key if successful. null if no key was found.

GetUserStrings

#Since v5.0
public NameValueCollection GetUserStrings()
Gets a copy of all (user key string, user value string) pairs attached to this geometry.
A new collection.

IsValidWithLog

public bool IsValidWithLog(out string log)
Determines if an object is valid. Also provides a report on errors if this object happens not to be valid.
inherited fromCommonObject
log (out string)A textual log. This out parameter is assigned during this call.
true if this object is valid; false otherwise.

MakeDeformable

#Since v5.0
public bool MakeDeformable()
If possible, converts the object into a form that can be accurately modified with "squishy" transformations like projections, shears, an non-uniform scaling.
false if object cannot be converted to a deformable object. true if object was already deformable or was converted into a deformable object.

MemoryEstimate

#Since v5.0
[CLSCompliant(false)] [ConstOperation] public uint MemoryEstimate()
Computes an estimate of the number of bytes that this object is using in memory.
An estimated memory footprint.

NonConstOperation

#
protected override void NonConstOperation()
Destroy cache handle

OnSwitchToNonConst

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protected override void OnSwitchToNonConst()
Is called when a non-constant operation occurs.

Rotate

#Since v5.0
public bool Rotate(double angleRadians, Vector3d rotationAxis, Point3d rotationCenter)
Rotates the object about the specified axis. A positive rotation angle results in a counter-clockwise rotation about the axis (right hand rule).
angleRadians (double)Angle of rotation in radians.
rotationAxis (Vector3d)Direction of the axis of rotation.
rotationCenter (Point3d)Point on the axis of rotation.
true if geometry successfully rotated.

Scale

#Since v5.0
public bool Scale(double scaleFactor)
Scales the object by the specified factor. The scale is centered at the origin.
scaleFactor (double)The uniform scaling factor.
true if geometry successfully scaled.

SetUserString

#Since v5.0
public bool SetUserString(string key, string value)
Attach a user string (key,value combination) to this geometry.
key (string)id used to retrieve this string.
value (string)string associated with key.
true on success.

ToJSON

public string ToJSON(SerializationOptions options)
Create a JSON string representation of this object
inherited fromCommonObject
options (SerializationOptions)

Transform

#Since v5.0
public bool Transform(Transform xform)
Transforms the geometry. If the input Transform has a SimilarityType of OrientationReversing, you may want to consider flipping the transformed geometry after calling this function when it makes sense. For example, you may want to call Flip() on a Brep after transforming it.
xform (Transform)Transformation to apply to geometry.
true if geometry successfully transformed.

Translate

#Since v5.0
public bool Translate(double x, double y, double z)
Translates the object along the specified vector.
x (double)The X component.
y (double)The Y component.
z (double)The Z component.
true if geometry successfully translated.

Translate

#Since v5.0
public bool Translate(Vector3d translationVector)
Translates the object along the specified vector.
translationVector (Vector3d)A moving vector.
true if geometry successfully translated.