MeshInterference

References
public struct MeshInterference
Represents an element which is part of a clash or intersection between two meshes.

Properties

HitPoints

#Since v7.0
public Point3d[] HitPoints { get; set; }
Array of hit points where the objects of IndexA and IndexB interfere.

IndexA

#Since v7.0
public int IndexA { get; set; }
The index of the first clashing, or interfering object.

IndexB

#Since v7.0
public int IndexB { get; set; }
The index of the second clashing, or interfering object.