Constructors
Construct object to extrude given mesh faces, edges and ngons.
Parameters:
| inputMesh (Mesh) | Mesh to use as starting point. Will not be modified. |
| componentIndices (IEnumerable<ComponentIndex>) | Mesh faces, edges and ngons to extrude. |
Finalizer
Properties
Edge based UVN defines UVN directions according to boundary edge directions
Face direction mode determines how faces are oriented
Whether or not to keep original faces.
Gets Line objects to preview extruded mesh.
Mode for creating surface parameters for extruded areas
Mode for creating texture coordinates for extruded areas
Methods
public void Dispose()
Dispose of this object and any unmanaged memory associated with it.
ExtrudedMesh
#Creates new extruded mesh. Returns true if any edges or faces were extruded.
Parameters:
| extrudedMeshOut (out Mesh) | Extruded mesh |
| componentIndicesOut (out List<ComponentIndex>) | Component indices of extruded faces and vertices |
Creates new extruded mesh. Returns true if any edges or faces were extruded.
Parameters:
| extrudedMeshOut (out Mesh) | Extruded mesh |