CustomRenderSaveFileTypes.SaveFileHandler

References
Called when a user chooses to save a rendered scene as this custom file type.
bool CustomRenderSaveFileTypes.SaveFileHandler(string fileName, bool includeAlpha, RenderWindow renderWindow)
fileName (string)Name of the file to write.
includeAlpha (bool)Only meaningful if the custom file type optionally supports alpha channel.
renderWindow (RenderWindow)The RenderWindow to save.