Properties
Get object attributes of object associated to this mesh. This will be possible only after returning true from ChangeQueue.ProvideOriginalObject()
Get a copy of the original RhinoObject this Mesh is created from. Possible only after return true from ChangeQueue.ProvideOriginalObject(). Access this only with a using(var o = mesh.Object) {} construct. Note that the object is free floating, i.e. not part of a document.
OCS Transform for the MeshInstance - this is the Object Coordinate System texture mapping transformation set in the texture mapping properties dialog. (identity means no OCS, potentially just simple WCS/WCS Box)
Get texture mapping info as single mapping
Methods
public Mesh[] GetMeshes()
Get a SimpleArrayMeshPointer containing all meshes for the related Mesh Since Rhino 8.0, this function only ever returns a single mesh. Use the Mesh property to get this single mesh.