CreateTexture2dPreviewEventArgs

EventArgsReferences

Properties

PreviewImage

#Since v5.1
public Bitmap PreviewImage { get; set; }
Initially null. If this image is set, then this image will be used for the preview. If never set, the default internal simulation preview will be used.

PreviewImageSize

#Since v5.1
public Size PreviewImageSize { get; }
Pixel size of the image that is being requested for the preview scene