Contains settings used in rendering.

Constructors

RenderSettings

#Since v5.0
public RenderSettings()
Initialize a new instance of the RenderSettings class.

RenderSettings

#Since v6.0
public RenderSettings(RenderSettings source)
Initialize new instance of the RenderSettings class.
source (RenderSettings)If not null, settings are copied from source.

Properties

AmbientLight

#Since v5.0
public Color AmbientLight { get; set; }
Gets or sets the ambient light color used in rendering.

AntialiasLevel

#Since v5.0
public AntialiasLevel AntialiasLevel { get; set; }
Gets or sets anti-alias level, used for render quality

BackgroundColorBottom

#Since v5.0
public Color BackgroundColorBottom { get; set; }
Gets or sets the background bottom color used in rendering.

BackgroundColorTop

#Since v5.0
public Color BackgroundColorTop { get; set; }
Gets or sets the background top color used in rendering.

Sets also the background color if a solid background color is set.

BackgroundStyle

#Since v5.0
public BackgroundStyle BackgroundStyle { get; set; }
How the viewport's background should be filled.

DepthCue

#Since v5.0
public bool DepthCue { get; set; }
Gets or sets a value indicating whether to render using depth cues.

These are clues to help the perception of position and orientation of objects in the image.

Disposed

public bool Disposed { get; }
Indicates if this object has been disposed or the document it originally belonged to has been disposed.
inherited fromCommonObject

Dithering

#Since v6.0
public Dithering Dithering { get; }
If this object is associated with a document, this gets the document dithering. If this object is associated with a File3dm, this gets the File3dm's dithering. Otherwise it gets a 'free-floating' dithering object.

FlatShade

#Since v5.0
public bool FlatShade { get; set; }
Gets or sets a value indicating whether to render using flat shading.

GroundPlane

#Since v8.0
public GroundPlane GroundPlane { get; }
If this object is associated with a document, this gets the document ground plane. If this object is associated with a File3dm, this gets the File3dm's ground plane. Otherwise it gets a 'free-floating' ground plane object.

HasUserData

public bool HasUserData { get; }
Gets true if this class has any custom information attached to it through UserData.
inherited fromCommonObject

ImageDpi

#Since v5.11
public double ImageDpi { get; set; }
Number of dots/inch (dots=pixels) to use when printing and saving bitmaps. The default is 72.0 dots/inch.

ImageSize

#Since v5.0
public Size ImageSize { get; set; }
Gets or sets a value indicating the size of the rendering result if UseViewportSize is set to false. If UseViewportSize is set to true, then this value is ignored.

ImageUnitSystem

#Since v5.11
public UnitSystem ImageUnitSystem { get; set; }
unit system to use when converting image pixel size and DPI information into a print size. Default = inches

IsDocumentControlled

public virtual bool IsDocumentControlled { get; }
If true this object may not be modified. Any properties or functions that attempt to modify this object when it is set to "IsReadOnly" will throw a NotSupportedException.
inherited fromCommonObject

IsValid

public virtual bool IsValid { get; }
Tests an object to see if it is valid.
inherited fromCommonObject

LinearWorkflow

#Since v6.0
public LinearWorkflow LinearWorkflow { get; }
If this object is associated with a document, this gets the document linear workflow. If this object is associated with a File3dm, this gets the File3dm's linear workflow. Otherwise it gets a 'free-floating' linear workflow object.

NamedView

#Since v6.1
public string NamedView { get; set; }
Get or set the given named view

PostEffects

#Since v8.0
public PostEffectCollection PostEffects { get; }
If this object is associated with a document, this gets the document post effect data collection. If this object is associated with a File3dm, this gets the File3dm's post effect data collection. Otherwise it gets a 'free-floating' post effect data collection object.

RenderAnnotations

#Since v5.0
public bool RenderAnnotations { get; set; }
Gets or sets a value indicating whether to instruct the rendering engine to show annotations, such as linear dimensions or angular dimensions.

RenderBackfaces

#Since v5.0
public bool RenderBackfaces { get; set; }
Gets or sets a value indicating whether to render back faces.

RenderChannels

#Since v7.0
public RenderChannels RenderChannels { get; }
If this object is associated with a document, this gets the document render channels. Otherwise it gets a 'free-floating' render channels object.

RenderCurves

#Since v5.0
public bool RenderCurves { get; set; }
Gets or sets a value indicating whether to instruct the rendering engine to show curves.

RenderIsoparams

#Since v5.0
public bool RenderIsoparams { get; set; }
Gets or sets a value indicating whether to instruct the rendering engine to show isocurves.

RenderMeshEdges

#Since v5.0
public bool RenderMeshEdges { get; set; }
Gets or sets a value indicating whether to instruct the rendering engine to show mesh edges.

RenderPoints

#Since v5.0
public bool RenderPoints { get; set; }
Gets or sets a value indicating whether to instruct the rendering engine to show points.

RenderSource

#Since v6.1
[CLSCompliant(false)] public RenderSettings.RenderingSources RenderSource { get; set; }
Gets or sets the render source RenderSettings.RenderingSources enumeration.

SafeFrame

#Since v8.0
public SafeFrame SafeFrame { get; }
If this object is associated with a document, this gets the document safe-frame. If this object is associated with a File3dm, this gets the File3dm's safe-frame. Otherwise it gets a 'free-floating' safe-frame object.

ScaleBackgroundToFit

#Since v6.0
public bool ScaleBackgroundToFit { get; set; }
Gets or sets a value indicating whether to scale the wallpaper in the background or not. This is meaningful only if the viewport has a wallpaper and render settings are set to render Wallpaper into the background.

ShadowmapLevel

#Since v5.0
public int ShadowmapLevel { get; set; }
0=none, 1=normal, 2=best.

Skylight

#Since v8.0
public Skylight Skylight { get; }
If this object is associated with a document, this gets the document skylight. If this object is associated with a File3dm, this gets the File3dm's skylight. Otherwise it gets a 'free-floating' skylight object.

Snapshot

#Since v6.1
public string Snapshot { get; set; }
Set or get the given snapshot view

SpecificViewport

#Since v6.1
public string SpecificViewport { get; set; }
Set or get the given specific viewport

Sun

#Since v8.0
public Sun Sun { get; }
If this object is associated with a document, this gets the document sun. If this object is associated with a File3dm, this gets the File3dm's sun. Otherwise it gets a 'free-floating' sun object.

TransparentBackground

#Since v6.0
public bool TransparentBackground { get; set; }
Gets or sets whether rendering should be done with transparent background.

UseHiddenLights

#Since v5.0
public bool UseHiddenLights { get; set; }
Gets or sets a value indicating whether to render using lights that are on layers that are off.

UserData

public UserDataList UserData { get; }
List of custom information that is attached to this class.
inherited fromCommonObject

UserDictionary

public ArchivableDictionary UserDictionary { get; }
Dictionary of custom information attached to this class. The dictionary is actually user data provided as an easy to use shareable set of information.
inherited fromCommonObject

UseViewportSize

#Since v5.0
public bool UseViewportSize { get; set; }
Gets or sets a value indicating whether to use the resolution of the viewport being rendered or ImageSize when rendering

Methods

ConstructConstObject

protected void ConstructConstObject(object parentObject, int subobjectIndex)
Assigns a parent object and a sub-object index to this.
inherited fromCommonObject
parentObject (object)The parent object.
subobjectIndex (int)The sub-object index.

Dispose

public void Dispose()
Actively reclaims unmanaged resources that this instance uses.
inherited fromCommonObject

Dispose

protected virtual void Dispose(bool disposing)
For derived class implementers.

This method is called with argument true when class user calls Dispose(), while with argument false when the Garbage Collector invokes the finalizer, or Finalize() method.

You must reclaim all used unmanaged resources in both cases, and can use this chance to call Dispose on disposable fields if the argument is true.

Also, you must call the base virtual method within your overriding method.

inherited fromCommonObject
disposing (bool)true if the call comes from the Dispose() method; false if it comes from the Garbage Collector finalizer.

Duplicate

#Since v8.0
public RenderSettings Duplicate()
Makes a free-floating copy of the object.

EnsurePrivateCopy

public void EnsurePrivateCopy()
If you want to keep a copy of this class around by holding onto it in a variable after a command completes, call EnsurePrivateCopy to make sure that this class is not tied to the document. You can call this function as many times as you want.
inherited fromCommonObject

GetObjectData

[SecurityPermission(SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)] public virtual void GetObjectData(SerializationInfo info, StreamingContext context)
Populates a System.Runtime.Serialization.SerializationInfo with the data needed to serialize the target object.
inherited fromCommonObject
info (SerializationInfo)The System.Runtime.Serialization.SerializationInfo to populate with data.
context (StreamingContext)The destination (see System.Runtime.Serialization.StreamingContext) for this serialization.

IsValidWithLog

public bool IsValidWithLog(out string log)
Determines if an object is valid. Also provides a report on errors if this object happens not to be valid.
inherited fromCommonObject
log (out string)A textual log. This out parameter is assigned during this call.
true if this object is valid; false otherwise.

NonConstOperation

protected virtual void NonConstOperation()
For derived classes implementers.

Defines the necessary implementation to free the instance from being constant.

inherited fromCommonObject

OnSwitchToNonConst

protected virtual void OnSwitchToNonConst()
Is called when a non-constant operation first occurs.
inherited fromCommonObject

RenderEnvironment

#Since v8.0
public RenderEnvironment RenderEnvironment(EnvironmentUsage usage, EnvironmentPurpose purpose)
Get the render environment for a particular usage. Only works if this render settings is in a document. If usage is Background and the background mode is set to 'Solid Color' or 'Gradient' (i.e., not 'Environment'), then null will be returned.

RenderEnvironmentId

#Since v8.0
public Guid RenderEnvironmentId(EnvironmentUsage usage, EnvironmentPurpose purpose)
Get the id of the render environment for a particular usage. If usage is Background and the background mode is set to 'Solid Color' or 'Gradient' (i.e., not 'Environment'), then Guid.Empty will be returned.

RenderEnvironmentOverride

#Since v8.0
public bool RenderEnvironmentOverride(EnvironmentUsage usage)
For usage background, this checks if the background style is set to 'Environment'. For reflection and skylighting, it checks if the relevant custom override is enabled.

SetRenderEnvironment

#Since v8.0
public void SetRenderEnvironment(EnvironmentUsage usage, RenderEnvironment env)
Set the render environment for a particular usage. Passing null for usage Skylighting or Reflection will turn the override for that usage off.

SetRenderEnvironmentId

#Since v8.0
public void SetRenderEnvironmentId(EnvironmentUsage usage, Guid guid)
Set the id of the render environment for a particular usage. Passing Guid.Empty for usage Skylighting or Reflection will turn the override for that usage off.
usage (RenderSettings.EnvironmentUsage)
guid (Guid)

SetRenderEnvironmentOverride

#Since v8.0
public void SetRenderEnvironmentOverride(EnvironmentUsage usage, bool on)
Set the given environment override on/off. Only works for usage Reflection and Skylighting.
usage (RenderSettings.EnvironmentUsage)
on (bool)

ToJSON

public string ToJSON(SerializationOptions options)
Create a JSON string representation of this object
inherited fromCommonObject
options (SerializationOptions)