SimpleArrayMeshFace

Wrapper for ON_SimpleArray<ON_MeshFace>. If you are not writing C++ code then this class is not for you.

Constructors

SimpleArrayMeshFace

#Since v8.0
public SimpleArrayMeshFace()
Initializes a new SimpleArrayMeshFace instance.

Finalizer

~SimpleArrayMeshFace

#
~SimpleArrayMeshFace()
Passively reclaims unmanaged resources when the class user did not explicitly call Dispose().

Properties

Count

#Since v8.0
public int Count { get; }
Gets the amount of mesh faces in this array.

Methods

ConstPointer

#Since v8.0
public nint ConstPointer()
Gets the constant (immutable) pointer of this array.
The constant pointer.

Dispose

#Since v8.0
public void Dispose()
Actively reclaims unmanaged resources that this instance uses.

NonConstPointer

#Since v8.0
public nint NonConstPointer()
Gets the non-constant pointer (for modification) of this array.
The non-constant pointer.

ToArray

#Since v8.0
public MeshFace[] ToArray()
Copies the unmanaged array to a managed counterpart.
The managed array.