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void | Dump (ON_TextLog &) const |
| for debugging More...
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bool | IsOnSectionCut () const |
| True if this curve on the boundary of the visible region, as defined by the clipping planes. More...
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| ON_3dPoint ()=default |
| x,y,z not initialized More...
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| ON_3dPoint (const class ON_2fPoint &) |
| from 2f point More...
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| ON_3dPoint (const class ON_2fVector &) |
| from 2f point More...
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| ON_3dPoint (const class ON_3fPoint &) |
| from 3f point More...
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| ON_3dPoint (const class ON_3fVector &) |
| from 3f point More...
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| ON_3dPoint (const class ON_4fPoint &h) |
| from 4f point- h.w must be non-zero More...
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| ON_3dPoint (const double *) |
| from double[3] array More...
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| ON_3dPoint (const float *) |
| from float[3] array More...
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| ON_3dPoint (const ON_2dPoint &) |
| from 2d point More...
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| ON_3dPoint (const ON_2dVector &) |
| from 2d vector More...
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| ON_3dPoint (const ON_3dPoint &)=default |
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| ON_3dPoint (const ON_3dVector &) |
| from 3d vector More...
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| ON_3dPoint (const ON_4dPoint &h) |
| from 4d point - h.w must be non-zero More...
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| ON_3dPoint (double x, double y, double z) |
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| ~ON_3dPoint ()=default |
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ON__UINT32 | DataCRC (ON__UINT32 current_remainder) const |
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double | DistanceTo (const ON_3dPoint &) const |
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double | DistanceToSquared (const ON_3dPoint &) const |
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double | Fuzz (double tolerance=ON_ZERO_TOLERANCE) const |
| tolerance to use when comparing 3d points More...
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bool | IsCoincident (const ON_3dPoint &P) const |
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bool | IsNan () const |
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bool | IsNotZero () const |
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bool | IsUnset () const |
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bool | IsUnsetOrNan () const |
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bool | IsValid () const |
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bool | IsZero () const |
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double | MaximumCoordinate () const |
| absolute value of maximum coordinate More...
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int | MaximumCoordinateIndex () const |
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double | MinimumCoordinate () const |
| absolute value of minimum coordinate More...
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int | MinimumCoordinateIndex () const |
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| operator const double * () const |
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| operator double * () |
| (double*) conversion operators More...
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bool | operator!= (const ON_3dPoint &) const |
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double | operator* (const ON_3dPoint &) const |
| dot product for points acting as vectors More...
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double | operator* (const ON_3dVector &) const |
| dot product for points acting as vectors More...
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ON_3dPoint | operator* (const ON_Xform &) const |
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ON_3dPoint | operator* (double) const |
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ON_3dPoint | operator* (float) const |
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ON_3dPoint | operator* (int) const |
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ON_3dPoint & | operator*= (double) |
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ON_3dPoint | operator+ (const ON_2dPoint &) const |
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ON_3dPoint | operator+ (const ON_2dVector &) const |
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ON_3dPoint | operator+ (const ON_2fPoint &) const |
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ON_3dPoint | operator+ (const ON_2fVector &) const |
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ON_3dPoint | operator+ (const ON_3dPoint &) const |
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ON_3dPoint | operator+ (const ON_3dVector &) const |
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ON_3dPoint | operator+ (const ON_3fPoint &) const |
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ON_3dPoint | operator+ (const ON_3fVector &) const |
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ON_3dPoint & | operator+= (const ON_3dVector &) |
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ON_3dVector | operator- (const ON_2dPoint &) const |
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ON_3dPoint | operator- (const ON_2dVector &) const |
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ON_3dVector | operator- (const ON_2fPoint &) const |
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ON_3dPoint | operator- (const ON_2fVector &) const |
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ON_3dVector | operator- (const ON_3dPoint &) const |
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ON_3dPoint | operator- (const ON_3dVector &) const |
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ON_3dVector | operator- (const ON_3fPoint &) const |
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ON_3dPoint | operator- (const ON_3fVector &) const |
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ON_3dPoint & | operator-= (const ON_3dVector &) |
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ON_3dPoint | operator/ (double) const |
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ON_3dPoint | operator/ (float) const |
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ON_3dPoint | operator/ (int) const |
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ON_3dPoint & | operator/= (double) |
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bool | operator< (const ON_3dPoint &) const |
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ON_3dPoint & | operator= (const class ON_2fPoint &) |
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ON_3dPoint & | operator= (const class ON_2fVector &) |
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ON_3dPoint & | operator= (const class ON_3fPoint &) |
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ON_3dPoint & | operator= (const class ON_3fVector &) |
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ON_3dPoint & | operator= (const class ON_4fPoint &) |
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ON_3dPoint & | operator= (const double *) |
| point = double[3] support More...
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ON_3dPoint & | operator= (const float *) |
| point = float[3] support More...
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ON_3dPoint & | operator= (const ON_2dPoint &) |
| use implicit operator=(const ON_3dPoint&) More...
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ON_3dPoint & | operator= (const ON_2dVector &) |
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ON_3dPoint & | operator= (const ON_3dPoint &)=default |
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ON_3dPoint & | operator= (const ON_3dVector &) |
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ON_3dPoint & | operator= (const ON_4dPoint &) |
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bool | operator== (const ON_3dPoint &) const |
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bool | operator> (const ON_3dPoint &) const |
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bool | operator>= (const ON_3dPoint &) const |
| dictionary order comparisons bool operator<=(const ON_3dPoint&) const; More...
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double & | operator[] (int) |
| index operators mimic double[3] behavior More...
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double | operator[] (int) const |
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double & | operator[] (unsigned int) |
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double | operator[] (unsigned int) const |
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void | Rotate (double angle, const ON_3dVector &axis, const ON_3dPoint ¢er) |
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void | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis, const ON_3dPoint ¢er) |
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void | Set (double x, double y, double z) |
| set 3d point value More...
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void | Transform (const ON_Xform &) |
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void | Zero () |
| set all coordinates to zero; More...
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The results of HiddenLineDrawing calculation are a collection of TL_HLDCurves and ON_HLDPoints. An ON_HLDPoint is a point in HLDCoordinates, that is generated by a ON_Point Object or an ON_Point_Cloud.