DiscShaderGeometry

Implementation of IShaderGeometry for horizontal discs.

Constructors

DiscShaderGeometry

#
public DiscShaderGeometry(double x, double y, double z, double radius)
Create a new disc shape.
x (double)
y (double)
z (double)
radius (double)

Methods

Explicit

IShaderGeometry.ElevationAt

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bool IShaderGeometry.ElevationAt(double x, double y, out double z)
x (double)
y (double)
z (out double)
ElevationAt