IShaderGeometryReferences BoxShaderGeometryConeShaderGeometryDiscShaderGeometryRectangleShaderGeometrySphereShaderGeometry public interface IShaderGeometry Show allBase interface for all geometry shaders. ObsoleteInherited MethodsElevationAt#bool ElevationAt(double x, double y, out double z)Compute the elevation at some point.Parameters:x (double)X coordinate.y (double)Y coordinate.z (out double)Computed elevation.Returns: True if shape exists at (x,y), false if not.