RectangleShaderGeometry

Implementation of IShaderGeometry for horizontal rectangles.

Constructors

RectangleShaderGeometry

#
public RectangleShaderGeometry(double xMin, double xMax, double yMin, double yMax, double z)
Create a new box shape.
xMin (double)
xMax (double)
yMin (double)
yMax (double)
z (double)

Methods

Explicit

IShaderGeometry.ElevationAt

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bool IShaderGeometry.ElevationAt(double x, double y, out double z)
x (double)
y (double)
z (out double)
ElevationAt