Constructors
Asset
#Create a new asset from a list of parts.
Parameters:
| firstParts (AssetPart[]) | |
| secondParts (params AssetPart[]) |
Properties
Methods
ToMesh
#Create a mesh instance. This always creates a new instance, so you may modify it as you see fit.
Parameters:
| season (AssetSeason) | Season for mesh. |
| palette (AssetPalette) | Palette to apply. |
| style (AssetColouring) | Colour style for mesh. |
Returns: A single mesh containing all the parts.