Properties
Returns a the ancestry information for this object. Note well - the ancestry records contain complete copies of the object attributes for each level of the block hierarchy. Please do not be tempted to use the ModelObjectId of the instance objects to look them up in the document - the document may have changed since the change queue entries were added.
obsoleteUse ObjectAttributes
Return true if mesh instance should cast shadows
Read-only access to the decals for this MeshInstance if any. Null if no object attributes exist for this mesh instance.
Get identifier that specifies the grouping of these mesh instances - usually based on the object that this originally comprised.
Get the instance identifier for this mesh instance.
The Material CRC / RenderHash
obsoleteWill always return 0
Get the mesh index for this mesh instance.
The ObjectAttributes associated with a MeshInstance
obsoleteAlways returns identity
OCS Transform for the MeshInstance - this is the Object Coordinate System texture mapping transformation set in the texture mapping properties dialog. (identity means no OCS, potentially just simple WCS/WCS Box)
Get the Guid of the object that is at the parent of the MeshInstance ancestry, or Guid.Empty if there is no parent.
obsoleteUse ObjectAttributes
Return true if mesh instance should receive shadows
RenderMaterial associated with mesh instance
Get the Guid of the object that is at the root of the MeshInstance ancestry, or Guid.Empty if this has no root.