SimpleArrayArrayPoint3d

Wrapper for ON_SimpleArray<ON_PolyLine*>, ON_SimpleArray<ON_3dPointArray*> If you are not writing C++ code then this class is not for you.

Constructors

SimpleArrayArrayPoint3d

#Since v7.0
public SimpleArrayArrayPoint3d()
Initializes a new empty SimpleArrayArrayPoint3d instance.

Finalizer

~SimpleArrayArrayPoint3d

#
~SimpleArrayArrayPoint3d()
Passively reclaims unmanaged resources when the class user did not explicitly call Dispose().

Properties

Count

#Since v7.0
public int Count { get; }
Gets the amount of polylines in this array.

Indexers

this[]

#
public Point3d this[int index, int pointIndex] { get; }
Gets a point in a polyline.
index (int)
pointIndex (int)

Methods

ConstPointer

#Since v7.0
public nint ConstPointer()
Gets the constant (immutable) pointer of this array.
The constant pointer.

Dispose

#Since v7.0
public void Dispose()
Actively reclaims unmanaged resources that this instance uses.

Dispose

#
protected virtual void Dispose(bool disposing)
For derived class implementers.

This method is called with argument true when class user calls Dispose(), while with argument false when the Garbage Collector invokes the finalizer, or Finalize() method.

You must reclaim all used unmanaged resources in both cases, and can use this chance to call Dispose on disposable fields if the argument is true.

Also, you must call the base virtual method within your overriding method.

disposing (bool)true if the call comes from the Dispose() method; false if it comes from the Garbage Collector finalizer.

NonConstPointer

#Since v7.0
public nint NonConstPointer()
Gets the non-constant pointer (for modification) of this array.
The non-constant pointer.

PointCountAt

#Since v7.0
public int PointCountAt(int index)
Gets the amount of points in a polyline.
index (int)

PolylineAt

#Since v8.0
public Polyline PolylineAt(int index)
Gets a polyline at an index.
index (int)The index.
The polyline if successful, null otherwise.