Installing Tools (Mac)
macOS only
By the end of this guide, you should have all the tools installed necessary for authoring, building, and debugging C/C++ plugins using the Rhino C/C++ SDK on Mac.
Prerequisites
This guide presumes you have:
Rhino 9 WIP
- A PC running MacOS Tahoe
- Rhino 9 WIP for Mac.
XCode
To write C++ plugins for Rhino 9 WIP using the C/C++ SDK, you will need XCode.
Next Steps
Congratulations! You have the tools to build a C/C++ plugin for Rhino for Mac. Now what?
Check out the Creating your first C/C++ plugin (Mac) guide for instructions building your first plugin.
