Rhino C++ API
8.14
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#include <opennurbs_layer.h>
Public Member Functions | |
ON_Layer () ON_NOEXCEPT | |
ON_Layer (const ON_Layer &) | |
~ON_Layer () | |
ON_Color | Color () const |
bool | CopyPerViewportSettings (const ON_Layer &source_layer, ON_UUID viewport_id, unsigned int settings_mask) |
bool | CopyPerViewportSettings (ON_UUID source_viewport_id, ON_UUID destination_viewport_id) |
void | CullPerViewportSettings (int viewport_id_count, const ON_UUID *viewport_id_list) |
const ON_SectionStyle * | CustomSectionStyle (ON_SectionStyle *sectionStyle=nullptr) const |
void | DeleteModelVisible () |
void | DeletePerViewportColor (const ON_UUID &viewport_id) |
void | DeletePerViewportPlotColor (const ON_UUID &viewport_id) |
void | DeletePerViewportPlotWeight (const ON_UUID &viewport_id) |
void | DeletePerViewportSettings (const ON_UUID &viewport_id) const |
void | DeletePerViewportVisible (const ON_UUID &viewport_id) |
void | Dump (ON_TextLog &) const override |
for debugging More... | |
void | GetPerViewportVisibilityViewportIds (ON_SimpleArray< ON_UUID > &viewport_id_list) const |
bool | HasPerViewportSettings (const ON_UUID &viewport_id) const |
bool | HasPerViewportSettings (ON_UUID viewport_id, unsigned int settings_mask) const |
int | IgesLevel () const |
bool | IsValid (class ON_TextLog *text_log=nullptr) const override |
bool | IsVisible () const |
bool | IsVisible (const class ON_3dmView *view) const |
bool | IsVisibleAndLocked () const |
bool | IsVisibleAndNotLocked () const |
int | LinetypeIndex () const |
bool | ModelIsVisible () const |
bool | ModelPersistentVisibility () const |
ON::object_type | ObjectType () const override |
ON_Layer & | operator= (const ON_Layer &) |
ON_UUID | ParentLayerId () const |
bool | PersistentLocking () const |
bool | PersistentVisibility () const |
ON_Color | PerViewportColor (ON_UUID viewport_id) const |
bool | PerViewportIsVisible (ON_UUID viewport_id) const |
bool | PerViewportIsVisibleInNewDetails () const |
bool | PerViewportPersistentVisibility (ON_UUID viewport_id) const |
ON_Color | PerViewportPlotColor (ON_UUID viewport_id) const |
double | PerViewportPlotWeight (ON_UUID viewport_id) const |
ON__UINT32 | PerViewportSettingsCRC () const |
ON_Color | PlotColor () const |
double | PlotWeight () const |
bool | Read (ON_BinaryArchive &) override |
void | RemoveCustomSectionStyle () |
int | RenderMaterialIndex () const |
void | SetColor (ON_Color layer_color) |
layer display color More... | |
void | SetCustomSectionStyle (const ON_SectionStyle §ionStyle) |
bool | SetIgesLevel (int) |
IGES level for this layer. More... | |
bool | SetLinetypeIndex (int linetype_index) |
void | SetLocked (bool bLocked) |
void | SetModelPersistentVisibility (bool bPersistentVisibility) |
void | SetModelVisible (bool bVisible) |
void | SetParentLayerId (ON_UUID parent_layer_id) |
void | SetPersistentLocking (bool bPersistentLocking) |
void | SetPersistentVisibility (bool bPersistentVisibility) |
void | SetPerViewportColor (ON_UUID viewport_id, ON_Color layer_color) |
void | SetPerViewportIsVisibleInNewDetails (bool bVisible) |
void | SetPerViewportPersistentVisibility (ON_UUID viewport_id, bool bPersistentVisibility) |
void | SetPerViewportPlotColor (ON_UUID viewport_id, ON_Color plot_color) |
void | SetPerViewportPlotWeight (ON_UUID viewport_id, double plot_weight_mm) |
void | SetPerViewportVisible (ON_UUID viewport_id, bool bVisible) |
void | SetPlotColor (ON_Color plot_color) |
plotting color More... | |
void | SetPlotWeight (double plot_weight_mm) |
bool | SetRenderMaterialIndex (int) |
index of layer's rendering material More... | |
void | SetVisible (bool bVisible) |
void | UnsetModelPersistentVisibility () |
void | UnsetPersistentLocking () |
void | UnsetPersistentVisibility () |
void | UnsetPerViewportPersistentVisibility (ON_UUID viewport_id) |
bool | UpdateReferencedComponents (const class ON_ComponentManifest &source_manifest, const class ON_ComponentManifest &destination_manifest, const class ON_ManifestMap &manifest_map) override |
int | UpdateViewportIds (const ON_UuidPairList &viewport_id_map) |
bool | Write (ON_BinaryArchive &) const override |
Public Member Functions inherited from ON_ModelComponent | |
ON_ModelComponent () ON_NOEXCEPT | |
ON_ModelComponent (const ON_ModelComponent &source) | |
ON_ModelComponent (ON_ModelComponent::Type component_type) ON_NOEXCEPT | |
ON_ModelComponent (ON_ModelComponent::Type component_type, const ON_ModelComponent &source) ON_NOEXCEPT | |
Locked status of source attributes is not copied to permit copy and modify operations. More... | |
~ON_ModelComponent ()=default | |
bool | ChangeName (const wchar_t *new_name, class ON_ComponentManifest *manifest) |
bool | ClearComponentType () |
bool | ClearId () |
bool | ClearIndex () |
unsigned int | ClearModelComponentAttributes (unsigned int attributes_filter) |
bool | ClearModelComponentStatus () |
bool | ClearModelSerialNumber () |
bool | ClearName () |
bool | ClearParentId () |
int | CompareName (const ON_UUID &other_parent_id, const wchar_t *other_name) const |
int | CompareName (const wchar_t *other_name) const |
int | CompareNameExact (const ON_UUID &other_parent_id, const wchar_t *other_name) const |
int | CompareNameExact (const wchar_t *other_name) const |
ON_ModelComponent::Type | ComponentType () const |
bool | ComponentTypeIsLocked () const |
bool | ComponentTypeIsSet () const |
ON__UINT64 | ContentVersionNumber () const |
unsigned int | CopyFrom (const ON_ModelComponent &src, unsigned int attributes_filter) |
ON__UINT32 | DataCRC (ON__UINT32 current_remainder) const override |
const ON_wString | DeletedName () const |
const ON_NameHash & | DeletedNameHash () const |
bool | DeletedNameIsSet () const |
bool | DeleteName () |
void | Dump (ON_TextLog &) const override |
bool | EraseIdentification (bool bIgnoreLocks) |
const wchar_t * | GetName (ON_wString &component_name) const |
const ON_UUID & | Id () const |
bool | IdIsLocked () const |
bool | IdIsNil () const |
bool | IdIsNotNil () const |
bool | IdIsSet () const |
const ON_UUID & | IfIdIsNilSetId () |
int | Index () const |
int | Index (int unset_index_value) const |
bool | IndexIsLocked () const |
bool | IndexIsSet () const |
unsigned int | InstanceDefinitionModelSerialNumber () const |
bool | IsDeleted () const |
bool | IsHidden () const |
bool | IsLocked () const |
bool | IsReferenceComponent () const |
bool | IsSystemComponent () const |
bool | IsValid (class ON_TextLog *text_log=nullptr) const override |
void | LockAllSettingsExceptName () |
void | LockComponentType () |
void | LockId () |
void | LockIndex () |
void | LockModelComponentStatus () |
void | LockModelSerialNumber () |
void | LockName () |
void | LockParentId () |
ON_ComponentStatus | ModelComponentStatus () const |
bool | ModelComponentStatusIsLocked () const |
bool | ModelComponentStatusIsSet () const |
ON_UUID | ModelObjectId () const override |
unsigned int | ModelSerialNumber () const |
bool | ModelSerialNumberIsLocked () const |
bool | ModelSerialNumberIsSet () const |
const ON_wString | Name () const |
const wchar_t * | NameAsPointer () const |
const ON_NameHash & | NameHash () const |
bool | NameIsEmpty () const |
bool | NameIsLocked () const |
bool | NameIsNotEmpty () const |
bool | NameIsSet () const |
const ON_NameHash | NewNameHash (const wchar_t *new_name) const |
ON_ModelComponent & | operator= (const ON_ModelComponent &source) |
const ON_UUID & | ParentId () const |
bool | ParentIdIsLocked () const |
bool | ParentIdIsNil () const |
bool | ParentIdIsNotNil () const |
bool | ParentIdIsSet () const |
bool | ReadModelComponentAttributes (class ON_BinaryArchive &archive) |
unsigned int | ReferenceModelSerialNumber () const |
ON__UINT64 | RuntimeSerialNumber () const |
const ON_UUID & | SetAndLockId () |
bool | SetAsSystemComponent () |
bool | SetAsUnsetSystemComponent () |
bool | SetComponentType (ON_ModelComponent::Type component_component_type) |
bool | SetDeletedModelComponentState (bool bDeleted, class ON_ComponentManifest *manifest) |
void | SetHiddenModelComponentState (bool bHidden) |
const ON_UUID & | SetId () |
bool | SetId (const ON_UUID &component_id) |
bool | SetIdentification (const class ON_ComponentManifestItem &manifest_item, const wchar_t *manifest_name, bool bSetId, bool bParentId, bool bSetName, bool bSetIndex) |
bool | SetIndex (int component_index) |
bool | SetLocalizedSystemComponentName (const wchar_t *system_component_localized_name) |
void | SetLockedModelComponentState (bool bLocked) |
bool | SetModelComponentStatus (ON_ComponentStatus component_status) |
bool | SetModelSerialNumber (unsigned int model_serial_number) |
bool | SetModelSerialNumber (unsigned int model_serial_number, unsigned int reference_model_serial_number, unsigned int instance_definition_model_serial_number) |
bool | SetName (const wchar_t *component_name) |
bool | SetParentId (const ON_UUID &parent_id) |
unsigned int | SizeOf () const override |
bool | UndeleteName () |
bool | WriteModelComponentAttributes (class ON_BinaryArchive &archive, unsigned int attributes_filter) const |
Public Member Functions inherited from ON_Object | |
ON_Object () ON_NOEXCEPT | |
ON_Object (const ON_Object &) | |
virtual | ~ON_Object () |
virtual ON_AggregateComponentStatus | AggregateComponentStatus () const |
bool | AttachUserData (class ON_UserData *pUserData) |
unsigned int | ClearAllComponentStates () const |
virtual unsigned int | ClearComponentStates (ON_COMPONENT_INDEX component_index, ON_ComponentStatus states_to_clear) const |
virtual unsigned int | ClearComponentStates (ON_ComponentStatus states_to_clear) const |
void | CopyUserData (const ON_Object &source_object) |
unsigned int | CopyUserData (const ON_Object &source_object, ON_UUID source_userdata_item_id, ON_Object::UserDataConflictResolution userdata_conflict_resolution) |
virtual bool | DeleteComponents (const ON_COMPONENT_INDEX *ci_list, size_t ci_count) |
virtual void | DestroyRuntimeCache (bool bDelete=true) |
bool | DetachUserData (class ON_UserData *pUserData) |
void | EmergencyDestroy () |
class ON_UserData * | FirstUserData () const |
virtual unsigned int | GetComponentsWithSetStates (ON_ComponentStatus states_filter, bool bAllEqualStates, ON_SimpleArray< ON_COMPONENT_INDEX > &components) const |
class ON_UserData * | GetUserData (const ON_UUID &userdata_uuid) const |
bool | GetUserString (const wchar_t *key, ON_wString &string_value) const |
int | GetUserStringKeys (ON_ClassArray< ON_wString > &user_string_keys) const |
int | GetUserStrings (ON_ClassArray< ON_UserString > &user_strings) const |
bool | IsCorrupt (bool bRepair, bool bSilentError, class ON_TextLog *text_log) const |
bool | IsKindOf (const ON_ClassId *pClassId) const |
virtual void | MarkAggregateComponentStatusAsNotCurrent () const |
virtual void | MemoryRelocate () |
void | MoveUserData (ON_Object &source_object) |
unsigned int | MoveUserData (ON_Object &source_object, ON_UUID source_userdata_item_id, ON_Object::UserDataConflictResolution userdata_conflict_resolution, bool bDeleteAllSourceItems) |
ON_Object & | operator= (const ON_Object &) |
void | PurgeUserData () |
virtual unsigned int | SetComponentStates (ON_COMPONENT_INDEX component_index, ON_ComponentStatus states_to_set) const |
virtual unsigned int | SetComponentStatus (ON_COMPONENT_INDEX component_index, ON_ComponentStatus status_to_copy) const |
bool | SetUserString (const wchar_t *key, const wchar_t *string_value) |
int | SetUserStrings (int count, const ON_UserString *user_strings, bool bReplace) |
bool | ThisIsNullptr (bool bSilentError) const |
void | TransformUserData (const class ON_Xform &xform) |
int | UserStringCount () const |
Public Attributes | |
bool | m_bExpanded = true |
ON_Color | m_color = ON_Color::Black |
ON_UUID | m_display_material_id = ON_nil_uuid |
int | m_iges_level = -1 |
IGES level number if this layer was made during IGES import. More... | |
int | m_linetype_index = -1 |
index of linetype More... | |
int | m_material_index = -1 |
ON_Color | m_plot_color = ON_Color::UnsetColor |
Layer printing (plotting) attributes. More... | |
double | m_plot_weight_mm = 0.0 |
ON_UNSET_COLOR means use layer color. More... | |
ON_RenderingAttributes | m_rendering_attributes |
Static Public Attributes | |
static const ON_Layer | Default |
index = -1, id set, unique and persistent More... | |
static const ON_Layer | Unset |
index = ON_UNSET_INT_INDEX, id = nil More... | |
Static Public Attributes inherited from ON_ModelComponent | |
static const ON_wString | NamePathSeparator |
static const ON_wString | ReferencePrefixDelimiter |
static const ON_wString | ReferencePrefixSeparator |
static const ON_ModelComponent | Unset |
*static const ON_wString WorksessionReferencePrefix *const | wchar_t |
Additional Inherited Members | |
Protected Member Functions inherited from ON_ModelComponent | |
void | IncrementContentVersionNumber () const |
Copyright (c) 1993-2022 Robert McNeel & Associates. All rights reserved. OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert McNeel & Associates.
THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY. ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF MERCHANTABILITY ARE HEREBY DISCLAIMED.
For complete openNURBS copyright information see http://www.opennurbs.org.
enum ON_Layer::PER_VIEWPORT_SETTINGS : unsigned int |
Interface The PER_VIEWPORT_SETTINGS enum defines the bits used to set masks in functions used to specify and query per viewport layer settings.
Enumerator | |
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per_viewport_none | |
per_viewport_id | |
per_viewport_color | |
per_viewport_plot_color | |
per_viewport_plot_weight | |
per_viewport_visible | |
per_viewport_persistent_visibility | |
per_viewport_all_settings |
ON_Layer::ON_Layer | ( | ) |
ON_Layer::~ON_Layer | ( | ) |
ON_Layer::ON_Layer | ( | const ON_Layer & | ) |
ON_Color ON_Layer::Color | ( | ) | const |
/* use ON_Layer::SetPerViewportColor */ ON_DEPRECATED void SetColor( ON_Color, const ON_UUID& ); Parameters: viewport_id - [in] If viewport_id is not nil, then the setting to use for a specific viewport is returned. Returns: The color used by objects on this layer that do not have a per object color set.
bool ON_Layer::CopyPerViewportSettings | ( | const ON_Layer & | source_layer, |
ON_UUID | viewport_id, | ||
unsigned int | settings_mask | ||
) |
Description: Copies specified per viewport settings from a source layer to this layer. Parameters: source_layer - [in] layer to copy settings from viewport_id - [in] viewport id to copy all per viewport settings from. If viewport_id is nil, then the per viewport settings for all viewports will be copied. settings_mask - [in] bits indicate which settings to copy Use the ON_Layer PER_VIEWPORT_SETTINGS enum to set the bits. Returns: True if the settings were copied, False if no per-viewport settings exist for the specified viewport_id.
bool ON_Layer::CopyPerViewportSettings | ( | ON_UUID | source_viewport_id, |
ON_UUID | destination_viewport_id | ||
) |
Description: Copies all per viewport settings for the source_viewport_id Parameters: source_viewport_id - [in] viewport id to copy all per viewport settings from destination_viewport_id - [in] viewport od to copy all per viewport settings to Returns: True if the settings could be copied, False if no per-viewport settings exist for the source viewport id
void ON_Layer::CullPerViewportSettings | ( | int | viewport_id_count, |
const ON_UUID * | viewport_id_list | ||
) |
Description: Cull unused per viewport layer settings. Parameters: viewport_id_count - [in] viewport_id_list - [in] Settings for any viewports NOT in the viewport_id_list[] are culled.
const ON_SectionStyle* ON_Layer::CustomSectionStyle | ( | ON_SectionStyle * | sectionStyle = nullptr | ) | const |
Description: Layers can have optional custom section styles associated with them. This function returns the custom section style if one exists. Parameters: sectionStyle [out] - if not nullptr and a custom section style exists, the data in the custom section style is copied to sectionStyle
void ON_Layer::DeleteModelVisible | ( | ) |
Description: Remove any model viewport visibility setting so the layer's overall setting will be used for all viewports.
void ON_Layer::DeletePerViewportColor | ( | const ON_UUID & | viewport_id | ) |
Description: Remove any per viewport layer color setting so the layer's overall setting will be used for all viewports. Parameters: viewport_id - [in] If viewport_id is not nil, then the setting for this viewport will be deleted. If viewport_id is nil, the all per viewport layer color settings will be removed.
void ON_Layer::DeletePerViewportPlotColor | ( | const ON_UUID & | viewport_id | ) |
Description: Remove any per viewport plot color setting so the layer's overall setting will be used for all viewports. Parameters: viewport_id - [in] If viewport_id is not nil, then the setting for this viewport will be deleted. If viewport_id is nil, the all per viewport plot color settings will be removed.
void ON_Layer::DeletePerViewportPlotWeight | ( | const ON_UUID & | viewport_id | ) |
Description: Remove any per viewport plot weight setting so the layer's overall setting will be used for all viewports. Parameters: viewport_id - [in] If viewport_id is not nil, then the setting for this viewport will be deleted. If viewport_id is nil, the all per viewport plot weight settings will be removed.
void ON_Layer::DeletePerViewportSettings | ( | const ON_UUID & | viewport_id | ) | const |
Description: Delete per viewport layer settings. Parameters: viewport_id - [in] If viewport_id is not nil, then the settings for that viewport are deleted. If viewport_id is nil, then all per viewport settings are deleted.
void ON_Layer::DeletePerViewportVisible | ( | const ON_UUID & | viewport_id | ) |
Description: Remove any per viewport visibility setting so the layer's overall setting will be used for all viewports. Parameters: viewport_id - [in] If viewport_id is not nil, then the setting for this viewport will be deleted. If viewport_id is nil, the all per viewport visibility settings will be removed.
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overridevirtual |
for debugging
Reimplemented from ON_Object.
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static |
Parameters: model_component_reference - [in] none_return_value - [in] value to return if ON_Layer::Cast(model_component_ref.ModelComponent()) is nullptr Returns: If ON_Layer::Cast(model_component_ref.ModelComponent()) is not nullptr, that pointer is returned. Otherwise, none_return_value is returned.
void ON_Layer::GetPerViewportVisibilityViewportIds | ( | ON_SimpleArray< ON_UUID > & | viewport_id_list | ) | const |
Description: Get a list of the viewport ids of viewports that that have per viewport visibility settings that override the default layer visibility setting ON_Layer::m_bVisible. Parameters: viewport_id_list - [out] List of viewport id's that have a per viewport visibility setting. If the returned list is empty, then there are no per viewport visibility settings. Returns: Number of ids added to the list.
bool ON_Layer::HasPerViewportSettings | ( | const ON_UUID & | viewport_id | ) | const |
Parameters: viewport_id - [in] If viewport_id is not nil, then checks for setting for that specific viewport. If viewport_id is nil, then checks for any viewport settings. Returns: True if the layer has per viewport settings.
bool ON_Layer::HasPerViewportSettings | ( | ON_UUID | viewport_id, |
unsigned int | settings_mask | ||
) | const |
Parameters: viewport_id - [in] If viewport_id is not nil, then checks for per viewport settings for that specific viewport. If viewport_id is nil, then checks for per viewport settings in any viewport. settings_mask - [in] settings_mask is a bitfield that specifies which settings to check for. The bits are defined in the ON_Layer::PER_VIEWPORT_PROPERTIES enum. If you want to determine if the layer has any per viewport settings, then pass 0xFFFFFFFF. Returns: True if the layer has per viewport override for the specified settings.
int ON_Layer::IgesLevel | ( | ) | const |
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overridevirtual |
bool ON_Layer::IsVisible | ( | ) | const |
Returns: Returns true if objects on layer are visible. Remarks: Does not inspect per viewport settings. It is better to use the overload that take an ON_3dmView for visibility testing See Also: ON_Layer::SetVisible
bool ON_Layer::IsVisible | ( | const class ON_3dmView * | view | ) | const |
Returns: Returns true if objects on layer are visible for a given view. See Also: ON_Layer::SetVisible
bool ON_Layer::IsVisibleAndLocked | ( | ) | const |
Returns: Value of (IsVisible() && IsLocked()).
bool ON_Layer::IsVisibleAndNotLocked | ( | ) | const |
Returns: Value of (IsVisible() && !IsLocked()).
int ON_Layer::LinetypeIndex | ( | ) | const |
Returns: The index of the linetype used by objects on this layer that do not have a per object linetype set.
bool ON_Layer::ModelIsVisible | ( | ) | const |
Returns: Returns true if objects on layer are visible in model viewports. See Also: ON_Layer::IsVisible() ON_Layer::PerViewportIsVisible()
bool ON_Layer::ModelPersistentVisibility | ( | ) | const |
Returns: true: If this layer's visibility in model viewports is controlled by a parent object and the parent is turned on (after being off), then this layer will also be turned on in the specified viewport. false: If this layer's visibility in model viewports is controlled by a parent object and the parent layer is turned on (after being off), then this layer will continue to be off in the specified viewport. Remarks: See ON_Layer::SetPersistentVisibility for a description of persistent visibility. See Also: ON_Layer::SetModelPersistentVisibility
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overridevirtual |
Description: Useful for switch statements that need to differentiate between basic object types like points, curves, surfaces, and so on.
Returns: ON::object_type enum value.
Remarks: The default implementation of this virtual function returns ON::unknown_object_type
Reimplemented from ON_Object.
ON_UUID ON_Layer::ParentLayerId | ( | ) | const |
Layers are organized in a hierarchical structure (like file folders). If a layer is in a parent layer, then m_parent_layer_id is the id of the parent layer.
bool ON_Layer::PersistentLocking | ( | ) | const |
Description: The persistent locking setting is used for layers that can be locked by a "parent" object. A common case is when a layer is a child layer (ON_Layer.m_parent_id is not nil). In this case, when a parent layer is locked, then child layers are also locked. The persistent locking setting determines what happens when the parent is unlocked again. Returns: true: If this layer's locking is controlled by a parent object and the parent is unlocked (after being locked), then this layer will also be unlocked. false: If this layer's locking is controlled by a parent object and the parent layer is unlocked (after being locked), then this layer will continue to be locked. Remarks: When the persistent locking is not explicitly set, this function returns the current value of IsLocked(). See Also: ON_Layer::SetPersistentLocking ON_Layer::UnsetPersistentLocking
bool ON_Layer::PersistentVisibility | ( | ) | const |
Description: The persistent visibility setting is used for layers whose visibility can be changed by a "parent" object. A common case is when a layer is a child layer (ON_Layer.m_parent_id is not nil). In this case, when a parent layer is turned off, then child layers are also turned off. The persistent visibility setting determines what happens when the parent is turned on again. Returns: true: If this layer's visibility is controlled by a parent object and the parent is turned on (after being off), then this layer will also be turned on. false: If this layer's visibility is controlled by a parent object and the parent layer is turned on (after being off), then this layer will continue to be off. Remarks: When the persistent visibility is not explicitly set, this function returns the current value of IsVisible(). See Also: ON_Layer::SetPersistentVisibility ON_Layer::UnsetPersistentVisibility
Parameters: viewport_id - [in] If viewport_id is not nil, then the setting to use for a specific viewport is returned. Returns: The color used by objects in the specified viewport and on this layer that do not have a per object color set.
bool ON_Layer::PerViewportIsVisible | ( | ON_UUID | viewport_id | ) | const |
Parameters: viewport_id - [in] If viewport_id is not nil, then the visibility setting for that viewport is returned.
If viewport_id is nil, the ON_Layer::IsVisible() is returned. Returns: Returns true if objects on layer are visible.
bool ON_Layer::PerViewportIsVisibleInNewDetails | ( | ) | const |
Description: Returns true if a layer's per-viewport visibility property will be true, initially, in newly created detail views.
bool ON_Layer::PerViewportPersistentVisibility | ( | ON_UUID | viewport_id | ) | const |
/* use ON_Layer::SetPerViewportVisible */ ON_DEPRECATED void SetVisible( bool, const ON_UUID& ); Parameters: viewport_id - [in] id of a viewport. If viewport_id is nil, then ON_Layer::PersistentVisibility() is returned. Returns: true: If this layer's visibility in the specified viewport is controlled by a parent object and the parent is turned on (after being off), then this layer will also be turned on in the specified viewport. false: If this layer's visibility in the specified viewport is controlled by a parent object and the parent layer is turned on (after being off), then this layer will continue to be off in the specified viewport. Remarks: See ON_Layer::SetPersistentVisibility for a description of persistent visibility. See Also: ON_Layer::SetPerViewportPersistentVisibility
Parameters: viewport_id - [in] If viewport_id is not nil, then the setting to use for a specific viewport is returned. Returns: The plotting color used by objects on this layer that do not have a per object color set.
double ON_Layer::PerViewportPlotWeight | ( | ON_UUID | viewport_id | ) | const |
ON__UINT32 ON_Layer::PerViewportSettingsCRC | ( | ) | const |
Description: The PerViewportSettingsCRC() can be used to determine when layers have different per viewport settings.
ON_Color ON_Layer::PlotColor | ( | ) | const |
Returns: The plotting color used by objects on this layer that do not have a per object color set.
double ON_Layer::PlotWeight | ( | ) | const |
Description: Get the weight (thickness) of the plotting pen. Returns: Thickness of the plotting pen in millimeters. A thickness of 0.0 indicates the "default" pen weight should be used. A thickness of -1.0 indicates the layer should not be printed.
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overridevirtual |
Description: Low level archive writing tool used by ON_BinaryArchive::ReadObject(). Parameters: binary_archive - archive to read from Returns: Returns true if the read is successful. Remarks: Use ON_BinaryArchive::ReadObject() to read objects. This Read() function should read the objects definition back into its data members.
The default implementation of this virtual function returns false and does nothing.
Reimplemented from ON_Object.
void ON_Layer::RemoveCustomSectionStyle | ( | ) |
Description: Remove any custom section style associated with this layer
int ON_Layer::RenderMaterialIndex | ( | ) | const |
void ON_Layer::SetColor | ( | ON_Color | layer_color | ) |
layer display color
Description: Set the color used by objects on this layer that do not have a per object color set Parameters: layer_color - [in] Passing ON_UNSET_COLOR will clear the settings. viewport_id - [in] If viewport_id is not nil, then the setting applies only to the viewport with the specified id.
void ON_Layer::SetCustomSectionStyle | ( | const ON_SectionStyle & | sectionStyle | ) |
a tree control then the list of child layers is shown in the control. Sections are the product of intersecting a plane with an object. For surface type geometry (ON_Brep, ON_Extrusion, ON_SubD, ON_Mesh) this intersection can result in curves as well as hatches for the closed curves generated Description: Layers can have optional custom section style associated with them. This function adds a custom section style for this layer.
bool ON_Layer::SetIgesLevel | ( | int | ) |
IGES level for this layer.
bool ON_Layer::SetLinetypeIndex | ( | int | linetype_index | ) |
Description: Set the index of the linetype used by objects on this layer that do not have a per object linetypes Parameters: linetype_index - [in] Passing -1 will clear the setting.
void ON_Layer::SetLocked | ( | bool | bLocked | ) |
Description: Controls layer locked Parameters: bLocked - [in] True to lock layer False to unlock layer See Also: ON_Layer::IsLocked
void ON_Layer::SetModelPersistentVisibility | ( | bool | bPersistentVisibility | ) |
Description: This function allows model viewports setting the child visibility property. Parameters bPersistentVisibility - [in] Remarks: See ON_Layer::SetPersistentVisibility for a description of the child visibility property. See Also: ON_Layer::SetPersistentVisibility
void ON_Layer::SetModelVisible | ( | bool | bVisible | ) |
Description: Controls layer visibility in in model viewports. Parameters: bVisible - [in] true to make layer visible, false to make layer invisible See Also: ON_Layer::SetVisible() ON_Layer::SetPerViewportVisible()
void ON_Layer::SetParentLayerId | ( | ON_UUID | parent_layer_id | ) |
void ON_Layer::SetPersistentLocking | ( | bool | bPersistentLocking | ) |
Description: Set the persistent locking setting for this layer. Parameters: bPersistentLocking - [in] persistent locking for this layer. Remarks: See ON_Layer::PersistentLocking for a detailed description of persistent locking. See Also: ON_Layer::PersistentLocking ON_Layer::UnsetPersistentLocking
void ON_Layer::SetPersistentVisibility | ( | bool | bPersistentVisibility | ) |
Description: Set the persistent visibility setting for this layer. Parameters: bPersistentVisibility - [in] persistent visibility setting for this layer. Remarks: See ON_Layer::PersistentVisibility for a detailed description of persistent visibility. See Also: ON_Layer::PersistentVisibility ON_Layer::UnsetPersistentVisibility
Description: Set the color used by objects on this layer that do not have a per object color set Parameters: viewport_id - [in] If viewport_id is not nil, then the setting applies only to the viewport with the specified id. layer_color - [in] Passing ON_UNSET_COLOR will clear the settings.
void ON_Layer::SetPerViewportIsVisibleInNewDetails | ( | bool | bVisible | ) |
void ON_Layer::SetPerViewportPersistentVisibility | ( | ON_UUID | viewport_id, |
bool | bPersistentVisibility | ||
) |
Description: This function allows per viewport setting the child visibility property. Parameters viewport_id - [in] bPersistentVisibility - [in] Remarks: See ON_Layer::SetPersistentVisibility for a description of the child visibility property. See Also: ON_Layer::SetPersistentVisibility
void ON_Layer::SetPerViewportPlotWeight | ( | ON_UUID | viewport_id, |
double | plot_weight_mm | ||
) |
Description: Set the weight of the plotting pen. Parameters: plot_weight_mm - [in] Set the thickness of the plotting pen in millimeters. 0.0 means use the default pen width which is a Rhino app setting. -1.0 means layer does not print (still displays on the screen)
void ON_Layer::SetPerViewportVisible | ( | ON_UUID | viewport_id, |
bool | bVisible | ||
) |
Description: Controls layer visibility in specific viewports. Parameters: viewport_id - [in] If viewport_id is not nil, then the setting applies only to the viewport with the specified id. If viewport_id is nil, then the setting applies to all viewports with per viewport layer settings. bVisible - [in] true to make layer visible, false to make layer invisible See Also: ON_Layer::PerViewportIsVisible()
void ON_Layer::SetPlotColor | ( | ON_Color | plot_color | ) |
plotting color
Description: Set the plotting color used by objects on this layer that do not have a per object plotting color set Parameters: plot_color - [in] Passing ON_UNSET_COLOR will clear the settings. viewport_id - [in] If viewport_id is not nil, then the setting applies only to the viewport with the specified id.
void ON_Layer::SetPlotWeight | ( | double | plot_weight_mm | ) |
/* use ON_Layer::PerViewportPlotWeight */ ON_DEPRECATED double PlotWeight( const ON_UUID& ) const; Description: Set the weight of the plotting pen. Parameters: plot_weight_mm - [in] Set the thickness of the plotting pen in millimeters. 0.0 means use the default pen width which is a Rhino app setting. -1.0 means layer does not print (still displays on the screen)
bool ON_Layer::SetRenderMaterialIndex | ( | int | ) |
index of layer's rendering material
Index of render material for objects on this layer that have MaterialSource() == ON::material_from_layer. A material index of -1 indicates no material has been assigned and the material created by the default ON_Material constructor should be used.
void ON_Layer::SetVisible | ( | bool | bVisible | ) |
Description: Controls layer visibility Parameters: bVisible - [in] true to make layer visible, false to make layer invisible viewport_id - [in] If viewport_id is not nil, then the setting applies only to the viewport with the specified id. See Also: ON_Layer::IsVisible
void ON_Layer::UnsetModelPersistentVisibility | ( | ) |
void ON_Layer::UnsetPersistentLocking | ( | ) |
Description: Remove any explicitly persistent locking settings from this layer. Remarks: See ON_Layer::PersistentLocking for a detailed description of persistent locking. See Also: ON_Layer::PersistentLocking ON_Layer::SetPersistentLocking
void ON_Layer::UnsetPersistentVisibility | ( | ) |
Description: Remove any explicit persistent visibility setting from this layer. When persistent visibility is not explicitly set, the value of ON_Layer::IsVisible() is used. Remarks: See ON_Layer::PersistentVisibility for a detailed description of persistent visibility. See Also: ON_Layer::PersistentVisibility ON_Layer::SetPersistentVisibility
void ON_Layer::UnsetPerViewportPersistentVisibility | ( | ON_UUID | viewport_id | ) |
|
overridevirtual |
Description: Uses the destination_manifest to update references to other components. This is typically done when a component's references came from a "source" context and are being updated to the "destination" context. For example, inserting one model into another when index, id, and name conflicts need to be resolved at the time of insertion. Parameters: source_manifest - [in] A manifest of the source context with indices and ids corresponding to the current component references. If this manifest is not available, pass ON_ComponentManifest::Empty. destination_manifest - [in] A manifest of the destination context with indices and ids corresponding to the desired component references. If this manifest is not available, pass ON_ComponentManifest::Empty. manifest_map - [in] A map from the source (current) referenced component index/id values to the destination (desired) component index/id values. Returns: True if successful. False indicates a referenced component was not found in the manifest and the reference was changed to a default value. Example: If this object is an ON_Layer, the line pattern and render material references are updated. If this object is an ON_DimStyle, the text style reference is updated. If this object is an ON_3dmObjectAttributes, the layer, material, line pattern, and group references are updated.
Reimplemented from ON_Object.
int ON_Layer::UpdateViewportIds | ( | const ON_UuidPairList & | viewport_id_map | ) |
Description: Use UpdateViewportIds() to change viewport ids in situations like merging when a viewport id conflict requires the viewport ids in a file to be changed. Returns: Number of viewport ids that were updated.
|
overridevirtual |
Description: Low level archive writing tool used by ON_BinaryArchive::WriteObject(). Parameters: binary_archive - archive to write to Returns: Returns true if the write is successful. Remarks: Use ON_BinaryArchive::WriteObject() to write objects. This Write() function should just write the specific definition of this object. It should not write and any chunk typecode or length information.
The default implementation of this virtual function returns false and does nothing.
Reimplemented from ON_Object.
|
static |
index = -1, id set, unique and persistent
bool ON_Layer::m_bExpanded = true |
0.0 means use the default width (a Rhino app setting) -1.0 means layer does not print (still visible on screen) If true, when the layer table is displayed in
ON_Color ON_Layer::m_color = ON_Color::Black |
Layer display attributes. If m_display_material_id is nil, then m_color is the layer color and defaults are used for all other display attributes. If m_display_material_id is not nil, then some complicated scheme is used to decide what objects on this layer look like. In all cases, m_color is a good choice if you don't want to deal with m_display_material_id. In Rhino, m_display_material_id is used to identify a registry entry that contains user specific display preferences.
ON_UUID ON_Layer::m_display_material_id = ON_nil_uuid |
int ON_Layer::m_iges_level = -1 |
IGES level number if this layer was made during IGES import.
int ON_Layer::m_linetype_index = -1 |
index of linetype
int ON_Layer::m_material_index = -1 |
Rendering material: If you want something simple and fast, set m_material_index to the index of your rendering material and ignore m_rendering_attributes. If you are developing a fancy plug-in renderer, and a user is assigning one of your fabulous rendering materials to this layer, then add rendering material information to the m_rendering_attributes.m_materials[] array.
Developers: As soon as m_rendering_attributes.m_materials[] is not empty, rendering material queries slow down. Do not populate m_rendering_attributes.m_materials[] when setting m_material_index will take care of your needs.
ON_Color ON_Layer::m_plot_color = ON_Color::UnsetColor |
Layer printing (plotting) attributes.
printing color
double ON_Layer::m_plot_weight_mm = 0.0 |
ON_UNSET_COLOR means use layer color.
printing pen thickness in mm
ON_RenderingAttributes ON_Layer::m_rendering_attributes |
|
static |
index = ON_UNSET_INT_INDEX, id = nil