GH_MeshFace Class |
Namespace: Grasshopper.Kernel.Types
The GH_MeshFace type exposes the following members.
| Name | Description | |
|---|---|---|
| GH_MeshFace |
Default constructor. Sets all corners to 0.
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| GH_MeshFace(GH_MeshFace) |
Create a duplicate of another mesh face
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| GH_MeshFace(MeshFace) |
Create a duplicate of another mesh face.
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| GH_MeshFace(Int32, Int32, Int32) |
Create a triangular mesh face from 3 corners indices.
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| GH_MeshFace(Int32, Int32, Int32, Int32) |
Create a quadrangular mesh face from 4 corners indices.
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| Name | Description | |
|---|---|---|
| IsValid |
Test for validity. No negative indices are allowed and only C and D are allowed to be identical.
(Overrides GH_GooTIsValid.) | |
| IsValidWhyNot |
Gets a string describing the state of "invalidness".
If the instance is valid, then this property should return Nothing or String.Empty.
(Overrides GH_GooTIsValidWhyNot.) | |
| TypeDescription | (Overrides GH_GooTTypeDescription.) | |
| TypeName | (Overrides GH_GooTTypeName.) | |
| Value |
Gets or sets the internal data.
(Inherited from GH_GooT.) |
| Name | Description | |
|---|---|---|
| CastFrom |
Remote to Local caster function. This stuff is complex, don't concern yourself with casting logic.
(Overrides GH_GooTCastFrom(Object).) | |
| CastToQ(Q) |
Attempt a cast to type Q.
(Inherited from GH_GooT.) | |
| CastToT(T) |
Local to Remote caster function. This stuff is complex, don't concern yourself with casting logic.
(Overrides GH_GooTCastToQ(Q).) | |
| Duplicate |
Create a duplicate of this Mesh face.
(Overrides GH_GooTDuplicate.) | |
| DuplicateMeshFace |
Create a duplicate of this Mesh face.
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| EmitProxy |
Returns a proxy that represents this mesh face. Do not call this function unless you're
(Overrides GH_GooTEmitProxy.) | |
| Read | (Overrides GH_GooTRead(GH_IReader).) | |
| ScriptVariable |
This function will be called when the local IGH_Goo instance
disappears into a user Script. This would be an excellent place to
cast your IGH_Goo type to a simple data type.
(Inherited from GH_GooT.) | |
| ToString |
Format the mesh face using default grasshopper formatting logic.
(Overrides GH_GooTToString.) | |
| Write | (Overrides GH_GooTWrite(GH_IWriter).) |