References for Point3d


  • Point3dList
    • Point3d ClosestPointInList(IList<Point3d> list, Point3d testPoint)
    • int ClosestIndex(Point3d testPoint)
  • ColorGradient
    • Point3d EndPoint
    • Point3d StartPoint
  • CustomDisplay
    • void AddPoint(Point3d point, Color color, PointStyle style, int radius)
    • void AddPoint(Point3d point, Color color)
    • void AddPoint(Point3d point)
    • void AddVector(Point3d anchor, Vector3d span, Color color, bool drawAnchor)
    • void AddVector(Point3d anchor, Vector3d span, Color color)
    • void AddVector(Point3d anchor, Vector3d span)
  • DisplayPipeline
    • int AddClippingPlane(Point3d point, Vector3d normal)
    • void DrawActivePoint(Point3d point)
    • void DrawArrowHead(Point3d tip, Vector3d direction, System.Drawing.Color color, double screenSize, double worldSize)
    • void DrawDirectionArrow(Point3d location, Vector3d direction, System.Drawing.Color color)
    • void DrawDot(Point3d worldPosition, string text, System.Drawing.Color dotColor, System.Drawing.Color textColor)
    • void DrawDot(Point3d worldPosition, string text)
    • void DrawDottedLine(Point3d from, Point3d to, System.Drawing.Color color)
    • void DrawLine(Point3d from, Point3d to, System.Drawing.Color color, int thickness)
    • void DrawLine(Point3d from, Point3d to, System.Drawing.Color color)
    • void DrawLineNoClip(Point3d from, Point3d to, System.Drawing.Color color, int thickness)
    • void DrawMarker(Point3d tip, Vector3d direction, System.Drawing.Color color, int thickness, double size, double rotation)
    • void DrawMarker(Point3d tip, Vector3d direction, System.Drawing.Color color, int thickness, double size)
    • void DrawMarker(Point3d tip, Vector3d direction, System.Drawing.Color color, int thickness)
    • void DrawMarker(Point3d tip, Vector3d direction, System.Drawing.Color color)
    • void DrawPatternedLine(Point3d from, Point3d to, System.Drawing.Color color, int pattern, int thickness)
    • void DrawPoint(Point3d point, PointStyle style, float radius, System.Drawing.Color color)
    • void DrawPoint(Point3d point, PointStyle style, int radius, System.Drawing.Color color)
    • void DrawPoint(Point3d point, PointStyle style, System.Drawing.Color strokeColor, System.Drawing.Color fillColor, float radius, float strokeWidth, float secondarySize, float rotationRadians, bool diameterIsInPixels, bool autoScaleForDpi)
    • void DrawPoint(Point3d point, System.Drawing.Color color)
    • void DrawPoint(Point3d point)
    • bool IsVisible(Point3d worldCoordinate)
  • DisplayPoint
    • DisplayPoint(Point3d location)
    • Point3d Location
  • RhinoViewport
    • Point3d CameraLocation
    • Point3d CameraTarget
    • bool GetDepth(Point3d point, out double distance)
    • bool GetWorldToScreenScale(Point3d pointInFrustum, out double pixelsPerUnit)
    • bool IsVisible(Point3d point)
    • void SetCameraLocation(Point3d cameraLocation, bool updateTargetLocation)
    • void SetCameraLocations(Point3d targetLocation, Point3d cameraLocation)
    • void SetCameraTarget(Point3d targetLocation, bool updateCameraLocation)
    • bool SetToPlanView(Point3d planeOrigin, Vector3d planeXaxis, Vector3d planeYaxis, bool setConstructionPlane)
    • Point2d WorldToClient(Point3d worldPoint)
  • ViewCaptureSettings
    • void SetWindowRect(Point3d worldPoint1, Point3d worldPoint2)
  • ZBufferCapture
    • Point3d WorldPointAt(int x, int y)
  • CustomGripObject
    • Point3d OriginalLocation
  • EarthAnchorPoint
    • Point3d ModelBasePoint
  • GripObject
    • Point3d CurrentLocation
    • Point3d OriginalLocation
    • void Move(Point3d newLocation)
  • InstanceObject
    • Point3d InsertionPoint
  • ObjRef
    • Point3d SelectionPoint()
  • ObjectTable
    • System.Guid AddLine(Point3d from, Point3d to, ObjectAttributes attributes, HistoryRecord history, bool reference)
    • System.Guid AddLine(Point3d from, Point3d to, ObjectAttributes attributes)
    • System.Guid AddLine(Point3d from, Point3d to)
    • System.Guid AddPoint(Point3d point, ObjectAttributes attributes, HistoryRecord history, bool reference)
    • System.Guid AddPoint(Point3d point, ObjectAttributes attributes)
    • System.Guid AddPoint(Point3d point)
  • ViewportInfo
    • Point3d CameraLocation
    • Point3d FrustumCenter
    • Point3d TargetPoint
    • Vector3d CalculateCameraUpDirection(Point3d location, Vector3d direction, double angle)
    • Point3d FrustumCenterPoint(double targetDistance)
    • bool GetPointDepth(Point3d point, out double distance)
    • double GetWorldToScreenScale(Point3d pointInFrustum)
    • bool SetCameraLocation(Point3d location)
    • bool SetFrustumNearFar(Point3d center, double radius)
  • File3dmObjectTable
    • System.Guid AddLine(Point3d from, Point3d to, DocObjects.ObjectAttributes attributes)
    • System.Guid AddLine(Point3d from, Point3d to)
    • System.Guid AddPoint(Point3d point, DocObjects.ObjectAttributes attributes)
    • System.Guid AddPoint(Point3d point)
  • File3dmSettings
    • Point3d ModelBasepoint
  • FileSlcWriteOptions
    • Point3d EndPoint
    • Point3d StartPoint
  • Arc
    • Arc(Point3d center, double radius, double angleRadians)
    • Arc(Point3d startPoint, Point3d pointOnInterior, Point3d endPoint)
    • Arc(Point3d pointA, Vector3d tangentA, Point3d pointB)
    • Point3d Center
    • Point3d EndPoint
    • Point3d MidPoint
    • Point3d StartPoint
    • double ClosestParameter(Point3d testPoint)
    • Point3d ClosestPoint(Point3d testPoint)
    • Point3d PointAt(double t)
  • AreaMassProperties
    • Point3d Centroid
  • BezierCurve
    • Point3d GetControlVertex3d(int index)
    • Point3d PointAt(double t)
  • BezierSurface
    • Point3d GetControlVertex3d(int i, int j)
    • Point3d PointAt(double u, double v)
  • BoundingBox
    • BoundingBox(Point3d min, Point3d max)
    • Point3d Center
    • Point3d Max
    • Point3d Min
    • Point3d ClosestPoint(Point3d point, bool includeInterior)
    • Point3d ClosestPoint(Point3d point)
    • bool Contains(Point3d point, bool strict)
    • bool Contains(Point3d point)
    • Point3d Corner(bool minX, bool minY, bool minZ)
    • Point3d FurthestPoint(Point3d point)
    • Point3d PointAt(double tx, double ty, double tz)
    • void Union(Point3d point)
  • Box
    • Point3d Center
    • Point3d ClosestPoint(Point3d point)
    • bool Contains(Point3d point, bool strict)
    • bool Contains(Point3d point)
    • Point3d FurthestPoint(Point3d point)
    • Point3d PointAt(double x, double y, double z)
    • void RepositionBasePlane(Point3d origin)
    • void Union(Point3d point)
  • Brep
    • Brep CreateBaseballSphere(Point3d center, double radius, double tolerance)
    • Brep CreateFromCornerPoints(Point3d corner1, Point3d corner2, Point3d corner3, double tolerance)
    • Brep CreateFromCornerPoints(Point3d corner1, Point3d corner2, Point3d corner3, Point3d corner4, double tolerance)
    • bool ClosestPoint(Point3d testPoint, out Point3d closestPoint, out ComponentIndex ci, out double s, out double t, double maximumDistance, out Vector3d normal)
    • Point3d ClosestPoint(Point3d testPoint)
    • void FindCoincidentBrepComponents(Point3d point, double tolerance, out int faces, out int edges, out int vertices)
    • bool IsPointInside(Point3d point, double tolerance, bool strictlyIn)
  • Circle
    • Circle(Point3d center, double radius)
    • Circle(Point3d point1, Point3d point2, Point3d point3)
    • Circle(Point3d startPoint, Vector3d tangentAtP, Point3d pointOnCircle)
    • Point3d Center
    • bool ClosestParameter(Point3d testPoint, out double t)
    • Point3d ClosestPoint(Point3d testPoint)
    • Point3d PointAt(double t)
  • BrepVertexList
    • BrepVertex Add(Point3d point, double vertexTolerance)
  • MeshFaceList
    • Point3d GetFaceCenter(int faceIndex)
  • MeshNgonList
    • Point3d GetNgonCenter(int index)
    • Point3d GetNgonCenter(MeshNgon ngon)
  • MeshTextureCoordinateList
    • int Add(Point3d tc)
  • MeshVertexList
    • int Add(Point3d vertex)
    • Point3d Point3dAt(int index)
  • Cone
    • Point3d ApexPoint
    • Point3d BasePoint
  • ControlPoint
    • ControlPoint(Point3d euclideanPt, double weight)
    • ControlPoint(Point3d pt)
    • Point3d Location
  • Curve
    • Point3d PointAtEnd
    • Point3d PointAtMid
    • Point3d PointAtStart
    • Curve CreateArcBlend(Point3d startPt, Vector3d startDir, Point3d endPt, Vector3d endDir, double controlPointLengthRatio)
    • Curve CreateArcLineArcBlend(Point3d startPt, Vector3d startDir, Point3d endPt, Vector3d endDir, double radius)
    • bool ClosestPoint(Point3d testPoint, out double t, double maximumDistance)
    • bool ClosestPoint(Point3d testPoint, out double t)
    • PointContainment Contains(Point3d testPoint, Plane plane, double tolerance)
    • PointContainment Contains(Point3d testPoint, Plane plane)
    • PointContainment Contains(Point3d testPoint)
    • Point3d[] DivideAsContour(Point3d contourStart, Point3d contourEnd, double interval)
    • bool GetLocalPerpPoint(Point3d testPoint, double seedParmameter, Interval subDomain, out double curveParameter)
    • bool GetLocalPerpPoint(Point3d testPoint, double seedParmameter, out double curveParameter)
    • bool GetLocalTangentPoint(Point3d testPoint, double seedParmameter, Interval subDomain, out double curveParameter)
    • bool GetLocalTangentPoint(Point3d testPoint, double seedParmameter, out double curveParameter)
    • bool LcoalClosestPoint(Point3d testPoint, double seed, out double t)
    • bool LocalClosestPoint(Point3d testPoint, double seed, out double t)
    • Curve[] Offset(Point3d directionPoint, Vector3d normal, double distance, double tolerance, CurveOffsetCornerStyle cornerStyle)
    • Curve[] Offset(Point3d directionPoint, Vector3d normal, double distance, double tolerance, double angleTolerance, bool loose, CurveOffsetCornerStyle cornerStyle, CurveOffsetEndStyle endStyle)
    • Point3d PointAt(double t)
    • Point3d PointAtLength(double length)
    • Point3d PointAtNormalizedLength(double length)
    • bool SetEndPoint(Point3d point)
    • bool SetStartPoint(Point3d point)
  • Cylinder
    • Point3d Center
  • Ellipse
    • Ellipse(Point3d center, Point3d second, Point3d third)
    • Point3d Center
  • Extrusion
    • Point3d PathEnd
    • Point3d PathStart
    • bool SetPathAndUp(Point3d a, Point3d b, Vector3d up)
  • Hatch
    • Point3d BasePoint
  • HermiteSurface
    • Point3d PointAt(int uIndex, int vIndex)
  • HiddenLineDrawingPoint
    • Point3d Location
  • IntersectionEvent
    • Point3d PointA
    • Point3d PointA2
    • Point3d PointB
    • Point3d PointB2
  • MeshClash
    • Point3d ClashPoint
  • RayShootEvent
    • Point3d Point
  • LengthMassProperties
    • Point3d Centroid
  • Light
    • Point3d Location
  • Line
    • Line(Point3d from, Point3d to)
    • Line(Point3d start, Vector3d direction, double length)
    • Line(Point3d start, Vector3d span)
    • Point3d From
    • Point3d To
    • double ClosestParameter(Point3d testPoint)
    • Point3d ClosestPoint(Point3d testPoint, bool limitToFiniteSegment)
    • double DistanceTo(Point3d testPoint, bool limitToFiniteSegment)
    • double MaximumDistanceTo(Point3d testPoint)
    • double MinimumDistanceTo(Point3d testPoint)
    • Point3d PointAt(double t)
    • Point3d PointAtLength(double distance)
  • LinearDimension
    • LinearDimension FromPoints(Point3d extensionLine1End, Point3d extensionLine2End, Point3d pointOnDimensionLine)
  • LineCurve
    • LineCurve(Point3d from, Point3d to)
  • Mesh
    • MeshPoint ClosestMeshPoint(Point3d testPoint, double maximumDistance)
    • int ClosestPoint(Point3d testPoint, out Point3d pointOnMesh, double maximumDistance)
    • int ClosestPoint(Point3d testPoint, out Point3d pointOnMesh, out Vector3d normalAtPoint, double maximumDistance)
    • Point3d ClosestPoint(Point3d testPoint)
    • bool IsPointInside(Point3d point, double tolerance, bool strictlyIn)
    • Point3d PointAt(int faceIndex, double t0, double t1, double t2, double t3)
    • Point3d PointAt(MeshPoint meshPoint)
  • MeshPoint
    • Point3d Point
  • MeshThicknessMeasurement
    • Point3d OppositePoint
    • Point3d Point
  • BendSpaceMorph
    • BendSpaceMorph(Point3d start, Point3d end, Point3d point, bool straight, bool symmetric)
    • BendSpaceMorph(Point3d start, Point3d end, Point3d point, double angle, bool straight, bool symmetric)
    • Point3d MorphPoint(Point3d point)
  • FlowSpaceMorph
    • Point3d MorphPoint(Point3d point)
  • MaelstromSpaceMorph
    • Point3d MorphPoint(Point3d point)
  • SplopSpaceMorph
    • Point3d MorphPoint(Point3d point)
  • SporphSpaceMorph
    • Point3d MorphPoint(Point3d point)
  • StretchSpaceMorph
    • StretchSpaceMorph(Point3d start, Point3d end, double length)
    • StretchSpaceMorph(Point3d start, Point3d end, Point3d point)
    • Point3d MorphPoint(Point3d point)
  • TaperSpaceMorph
    • TaperSpaceMorph(Point3d start, Point3d end, double startRadius, double endRadius, bool bFlat, bool infiniteTaper)
    • Point3d MorphPoint(Point3d point)
  • TwistSpaceMorph
    • Point3d MorphPoint(Point3d point)
  • NurbsCurve
    • NurbsCurve CreateParabolaFromFocus(Point3d focus, Point3d startPoint, Point3d endPoint)
    • NurbsCurve CreateParabolaFromPoints(Point3d startPoint, Point3d innerPoint, Point3d endPoint)
    • NurbsCurve CreateParabolaFromVertex(Point3d vertex, Point3d startPoint, Point3d endPoint)
    • NurbsCurve CreateSpiral(Point3d axisStart, Vector3d axisDir, Point3d radiusPoint, double pitch, double turnCount, double radius0, double radius1)
    • Point3d GrevillePoint(int index)
  • NurbsSurface
    • NurbsSurface CreateFromCorners(Point3d corner1, Point3d corner2, Point3d corner3, Point3d corner4, double tolerance)
    • NurbsSurface CreateFromCorners(Point3d corner1, Point3d corner2, Point3d corner3, Point3d corner4)
    • NurbsSurface CreateFromCorners(Point3d corner1, Point3d corner2, Point3d corner3)
    • IsoStatus FindClosestIsoCurve(Point3d testPoint)
  • Particle
    • Point3d Location
  • Plane
    • Plane(Point3d origin, Point3d xPoint, Point3d yPoint)
    • Plane(Point3d origin, Vector3d xDirection, Vector3d yDirection)
    • Plane(Point3d origin, Vector3d normal)
    • Point3d Origin
    • Plane CreateFromFrame(Point3d origin, Vector3d xDirection, Vector3d yDirection)
    • Plane CreateFromNormal(Point3d origin, Vector3d normal)
    • Plane CreateFromNormalYup(Point3d origin, Vector3d normal, Vector3d yDirection)
    • Plane CreateFromPoints(Point3d origin, Point3d xPoint, Point3d yPoint)
    • bool ClosestParameter(Point3d testPoint, out double s, out double t)
    • Point3d ClosestPoint(Point3d testPoint)
    • double DistanceTo(Point3d testPoint)
    • Point3d PointAt(double u, double v, double w)
    • Point3d PointAt(double u, double v)
    • bool RemapToPlaneSpace(Point3d ptSample, out Point3d ptPlane)
    • double ValueAt(Point3d p)
  • Point
    • Point(Point3d location)
    • Point3d Location
  • Point2d
    • Point2d(Point3d point)
  • Point3d
    • Point3d(Point3d point)
    • Point3d Origin
    • Point3d Unset
    • Point3d Add(Point3d point1, Point3d point2)
    • Point3d Add(Point3d point, Vector3d vector)
    • Point3d Add(Point3d point, Vector3f vector)
    • Point3d Add(Vector3d vector, Point3d point)
    • Point3d Divide(Point3d point, double t)
    • Point3d FromPoint3f(Point3f point)
    • Point3d Multiply(double t, Point3d point)
    • Point3d Multiply(Point3d point, double t)
    • Vector3d Subtract(Point3d point1, Point3d point2)
    • Point3d Subtract(Point3d point, Vector3d vector)
    • int CompareTo(Point3d other)
    • double DistanceTo(Point3d other)
    • double DistanceToSquared(Point3d other)
    • bool EpsilonEquals(Point3d other, double epsilon)
    • bool Equals(Point3d point)
    • void Interpolate(Point3d pA, Point3d pB, double t)
  • Point4d
    • Point4d(Point3d point)
  • PointCloud
    • void Add(Point3d point, Color color)
    • void Add(Point3d point, Vector3d normal, Color color, double value)
    • void Add(Point3d point, Vector3d normal, Color color)
    • void Add(Point3d point, Vector3d normal)
    • void Add(Point3d point)
    • int ClosestPoint(Point3d testPoint)
    • Curve[] CreateContourCurves(Point3d startPoint, Point3d endPoint, double interval, double absoluteTolerance, double maxDistance, double minDistance, bool openCurves, bool createSpline, bool createPolyline, double fitTolerance)
    • Curve[] CreateContourCurves(Point3d contourStart, Point3d contourEnd, double interval, double absoluteTolerance)
    • Point3d PointAt(int index)
  • PointCloudItem
    • Point3d Location
  • Polyline
    • Point3d CenterPoint()
    • double ClosestParameter(Point3d testPoint)
    • Point3d ClosestPoint(Point3d testPoint)
    • Point3d PointAt(double t)
  • PolylineCurve
    • Point3d Point(int index)
  • Ray3d
    • Ray3d(Point3d position, Vector3d direction)
    • Point3d Position
    • Point3d PointAt(double t)
  • Rectangle3d
    • Point3d Center
    • Point3d ClosestPoint(Point3d point, bool includeInterior)
    • Point3d ClosestPoint(Point3d point)
    • PointContainment Contains(Point3d pt)
    • Point3d Corner(int index)
    • Point3d PointAt(double x, double y)
    • Point3d PointAt(double t)
    • void RecenterPlane(Point3d origin)
  • RibbonOffsetParameters
    • Point3d OffsetLocation
  • RTree
    • bool Insert(Point3d point, int elementId)
    • bool Insert(Point3d point, System.IntPtr elementId)
    • bool Remove(Point3d point, int elementId)
    • bool Remove(Point3d point, System.IntPtr elementId)
  • SpaceMorph
    • Point3d MorphPoint(Point3d point)
  • Sphere
    • Sphere(Point3d center, double radius)
    • Point3d Center
    • Point3d NorthPole
    • Point3d SouthPole
    • bool ClosestParameter(Point3d testPoint, out double longitudeRadians, out double latitudeRadians)
    • Point3d ClosestPoint(Point3d testPoint)
    • Point3d PointAt(double longitudeRadians, double latitudeRadians)
  • Squisher
    • bool SquishPoint(Point3d point, out Point3d squishedPoint)
  • SubDFace
    • Point3d ControlNetCenterPoint
    • Point3d LimitSurfaceCenterPoint
  • SubDVertex
    • Point3d ControlNetPoint
    • bool SetControlNetPoint(Point3d position, bool bClearNeighborhoodCache)
    • Point3d SurfacePoint()
  • Surface
    • bool ClosestPoint(Point3d testPoint, out double u, out double v)
    • bool LocalClosestPoint(Point3d testPoint, double seedU, double seedV, out double u, out double v)
    • Point3d PointAt(double u, double v)
  • SurfaceCurvature
    • Point3d Point
  • TextDot
    • Point3d Point
  • Transform
    • Transform Mirror(Point3d pointOnMirrorPlane, Vector3d normalToMirrorPlane)
    • Transform Scale(Point3d anchor, double scaleFactor)
  • Triangle3d
    • Triangle3d(Point3d a, Point3d b, Point3d c)
    • Point3d A
    • Point3d AreaCenter
    • Point3d B
    • Point3d C
    • Point3d Circumcenter
    • Point3d Orthocenter
    • Point2d BarycentricCoordsAt(Point3d point, out double signedHeight)
    • double ClosestParameterOnBoundary(Point3d point)
    • Point3d ClosestPointOnBoundary(Point3d point)
    • Point3d PointAlongBoundary(double t)
    • Point3d PointAtBarycentricCoords(Point2d coords)
    • Point3d PointOnInterior(double u, double v)
    • Triangle3d WithA(Point3d a)
    • Triangle3d WithB(Point3d b)
    • Triangle3d WithC(Point3d c)
  • Unroller
    • void AddFollowingGeometry(Point3d dotLocation, string dotText)
    • void AddFollowingGeometry(Point3d point)
  • Vector3d
    • Vector3d(Point3d point)
    • bool PerpendicularTo(Point3d point0, Point3d point1, Point3d point2)
  • VolumeMassProperties
    • Point3d Centroid
  • GetBaseClass
    • Point3d Point()
    • void SetDefaultPoint(Point3d point)
  • GetEllipse
    • Point3d FirstPoint
    • Point3d SecondPoint
  • GetEllipsoid
    • Point3d FirstPoint
    • Point3d SecondPoint
  • GetPoint
    • int AddConstructionPoint(Point3d point)
    • int AddSnapPoint(Point3d point)
    • bool Constrain(Point3d from, Point3d to)
    • void DrawLineFromPoint(Point3d startPoint, bool showDistanceInStatusBar)
    • void SetBasePoint(Point3d basePoint, bool showDistanceInStatusBar)
  • GetPointDrawEventArgs
    • Point3d CurrentPoint
  • GetPointMouseEventArgs
    • Point3d Point
  • PersistentSettings
    • Point3d GetPoint3d(string key, Point3d defaultValue, IEnumerable<string> legacyKeyList)
    • Point3d GetPoint3d(string key, Point3d defaultValue)
    • Point3d GetPoint3d(string key)
  • CachedTextureCoordinates
    • Point3d this[int index]
    • bool Contains(Point3d item)
    • int IndexOf(Point3d item)
  • Decal
    • Point3d Origin
  • DecalCreateParams
    • Point3d Origin
  • Field
    • Point3d ValueAsPoint3d()
  • Point3dField
    • Point3d Value
  • RenderTexture
    • Point3d GetWcsBoxMapping(Point3d worldXyz, Vector3d normal)
  • TextureEvaluator
    • bool GetColor(Point3d uvw, Vector3d duvwdx, Vector3d duvwdy, ref Display.Color4f color)
    • Display.Color4f GetColor(Point3d uvw, Vector3d duvwdx, Vector3d duvwdy)
  • TextureMapping
    • int Evaluate(Point3d p, Vector3d n, out Point3d t, Transform pXform, Transform nXform)
    • int Evaluate(Point3d p, Vector3d n, out Point3d t)
  • RhinoDoc
    • Point3d ModelBasepoint
  • RhDisplayPoint
    • RhDisplayPoint(Point3d location)
  • SimpleArrayArrayPoint3d
    • Point3d this[int index]
  • SimpleArrayPoint3d
    • void Add(Point3d pt)
  • GumballDisplayConduit
    • bool UpdateGumball(Point3d point, Line worldLine)
  • StatusBar
    • void SetPointPane(Point3d point)
Nothing found