Description:

Override this function to provide information about which texture is used for the standard (ie - defined in ON_Texture) texture channels.

Syntax:
public virtual string TextureChildSlotName(
StandardChildSlots slot
)
virtual
Parameters:
Returns:
Type: string
The texture used for the channel.
Available since:
5.1

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TextureChildSlotName

TextureChildSlotName method

Class:  Rhino.Render.RenderMaterial

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