Description:
Selects or deselects a collection of objects.
Description:
Selects a collection of objects.
Syntax:
Parameters:
- objectIds
- Type: IEnumerable<Guid>
- Ids of objects to select.
Returns:
Type: int
Number of objects successfully selected.
Available since:
5.0
Description:
Selects or deselects a collection of objects.
Description:
Selects a collection of objects.
Syntax:
Parameters:
- objRefs
- Type: IEnumerable<ObjRef>
- References to objects to select.
Returns:
Type: int
Number of objects successfully selected.
Available since:
5.0
Description:
Select or deselects a single object.
Parameters:
- objref
- Type: ObjRef
- Object represented by this ObjRef is selected.
- select
- Type: bool
- If true, the object will be selected, if false, it will be deselected.
- syncHighlight
- Type: bool
- If true, then the object is highlighted if it is selected and unhighlighted if is not selected.
- persistentSelect
- Type: bool
- Objects that are persistently selected stay selected when a command terminates.
- ignoreGripsState
- Type: bool
- If true, then objects with grips on can be selected. If false, then the value returned by the object's IsSelectableWithGripsOn() function decides if the object can be selected when it has grips turned on.
- ignoreLayerLocking
- Type: bool
- If true, then objects on locked layers can be selected.
- ignoreLayerVisibility
- Type: bool
- If true, then objects on hidden layers can be selectable.
Returns:
Type: bool
True on success, False on failure.
Available since:
5.0
Description:
Select or deselects a single object.
Parameters:
- objref
- Type: ObjRef
- Object represented by this ObjRef is selected.
- select
- Type: bool
- If true, the object will be selected, if false, it will be deselected.
- syncHighlight
- Type: bool
- If true, then the object is highlighted if it is selected and unhighlighted if is not selected.
- persistentSelect
- Type: bool
- Objects that are persistently selected stay selected when a command terminates.
Returns:
Type: bool
True on success, False on failure.
Available since:
5.0
Description:
Select or deselects a single object.
Parameters:
- objref
- Type: ObjRef
- Object represented by this ObjRef is selected.
- select
- Type: bool
- If true, the object will be selected, if false, it will be deselected.
- syncHighlight
- Type: bool
- If true, then the object is highlighted if it is selected and unhighlighted if is not selected.
Returns:
Type: bool
True on success, False on failure.
Available since:
5.0
Description:
Select or deselects a single object.
Description:
Select a single object.
Description:
Select or deselects a single object.
Parameters:
- objectId
- Type: System.Guid
- Id of object to select.
- select
- Type: bool
- If true, the object will be selected, if false, it will be deselected.
- syncHighlight
- Type: bool
- If true, then the object is highlighted if it is selected and unhighlighted if is not selected.
- persistentSelect
- Type: bool
- Objects that are persistently selected stay selected when a command terminates.
- ignoreGripsState
- Type: bool
- If true, then objects with grips on can be selected. If false, then the value returned by the object's IsSelectableWithGripsOn() function decides if the object can be selected when it has grips turned on.
- ignoreLayerLocking
- Type: bool
- If true, then objects on locked layers can be selected.
- ignoreLayerVisibility
- Type: bool
- If true, then objects on hidden layers can be selectable.
Returns:
Type: bool
True on success, False on failure.
Available since:
5.0
Description:
Select or deselects a single object.
Parameters:
- objectId
- Type: System.Guid
- Id of object to select.
- select
- Type: bool
- If true, the object will be selected, if false, it will be deselected.
- syncHighlight
- Type: bool
- If true, then the object is highlighted if it is selected and unhighlighted if is not selected.
- persistentSelect
- Type: bool
- Objects that are persistently selected stay selected when a command terminates.
Returns:
Type: bool
True on success, False on failure.
Available since:
5.0
Description:
Select or deselects a single object.
Parameters:
- objectId
- Type: System.Guid
- Id of object to select.
- select
- Type: bool
- If true, the object will be selected, if false, it will be deselected.
- syncHighlight
- Type: bool
- If true, then the object is highlighted if it is selected and unhighlighted if is not selected.
Returns:
Type: bool
True on success, False on failure.
Available since:
5.0
Description:
Select or deselects a single object.