Description:
Reduce polygon count
Parameters:
- desiredPolygonCount
- Type: int
- desired or target number of faces
- allowDistortion
- Type: bool
- If True mesh appearance is not changed even if the target polygon count is not reached
- accuracy
- Type: int
- Integer from 1 to 10 telling how accurate reduction algorithm to use. Greater number gives more accurate results
- normalizeSize
- Type: bool
- If True mesh is fitted to an axis aligned unit cube until reduction is complete
- threaded
- Type: bool
- If True then will run computation inside a worker thread and ignore any provided CancellationTokens and ProgressReporters. If False then will run on main thread.
Returns:
Type: bool
True if mesh is successfully reduced and False if mesh could not be reduced for some reason.
Available since:
6.15
Description:
Reduce polygon count
Parameters:
- desiredPolygonCount
- Type: int
- desired or target number of faces
- allowDistortion
- Type: bool
- If True mesh appearance is not changed even if the target polygon count is not reached
- accuracy
- Type: int
- Integer from 1 to 10 telling how accurate reduction algorithm to use. Greater number gives more accurate results
- normalizeSize
- Type: bool
- If True mesh is fitted to an axis aligned unit cube until reduction is complete
- cancelToken
- Type: System.Threading.CancellationToken
- progress
- Type: IProgress<double>
- problemDescription
- Type: string
- threaded
- Type: bool
- If True then will run computation inside a worker thread and ignore any provided CancellationTokens and ProgressReporters. If False then will run on main thread.
Returns:
Type: bool
True if mesh is successfully reduced and False if mesh could not be reduced for some reason.
Available since:
6.15
Description:
Reduce polygon count
Parameters:
- desiredPolygonCount
- Type: int
- desired or target number of faces
- allowDistortion
- Type: bool
- If True mesh appearance is not changed even if the target polygon count is not reached
- accuracy
- Type: int
- Integer from 1 to 10 telling how accurate reduction algorithm to use. Greater number gives more accurate results
- normalizeSize
- Type: bool
- If True mesh is fitted to an axis aligned unit cube until reduction is complete
- cancelToken
- Type: System.Threading.CancellationToken
- progress
- Type: IProgress<double>
- problemDescription
- Type: string
Returns:
Type: bool
True if mesh is successfully reduced and False if mesh could not be reduced for some reason.
Available since:
6.0
Description:
Reduce polygon count
Parameters:
- desiredPolygonCount
- Type: int
- desired or target number of faces
- allowDistortion
- Type: bool
- If True mesh appearance is not changed even if the target polygon count is not reached
- accuracy
- Type: int
- Integer from 1 to 10 telling how accurate reduction algorithm to use. Greater number gives more accurate results
- normalizeSize
- Type: bool
- If True mesh is fitted to an axis aligned unit cube until reduction is complete
Returns:
Type: bool
True if mesh is successfully reduced and False if mesh could not be reduced for some reason.
Available since:
5.10
Description:
Reduce polygon count
Syntax:
Parameters:
- parameters
- Type: ReduceMeshParameters
- Parameters
- threaded
- Type: bool
- If True then will run computation inside a worker thread and ignore any provided CancellationTokens and ProgressReporters. If False then will run on main thread.
Returns:
Type: bool
True if mesh is successfully reduced and False if mesh could not be reduced for some reason.
Available since:
6.15
Description:
Reduce polygon count
Syntax:
Parameters:
- parameters
- Type: ReduceMeshParameters
- Parameters
Returns:
Type: bool
True if mesh is successfully reduced and False if mesh could not be reduced for some reason.
Available since:
6.0