Description:
Split a mesh with a collection of meshes.
Parameters:
- meshes
- Type: IEnumerable<Mesh>
- Meshes to split with.
- tolerance
- Type: double
- A value for intersection tolerance. WARNING! Correct values are typically in the (10e-8 - 10e-4) range. An option is to use the document tolerance diminished by a few orders or magnitude.
- splitAtCoplanar
- Type: bool
- If false, coplanar areas will not be separated.
- createNgons
- Type: bool
- If true, creates ngons along the split ridge.
- textLog
- Type: TextLog
- A text log to write onto.
- cancel
- Type: System.Threading.CancellationToken
- A cancellation token.
- progress
- Type: IProgress<double>
- A progress reporter item. This can be null.
Returns:
Type: Mesh[]
An array of mesh parts representing the split result, or null: when no mesh intersected, or if a cancel stopped the computation.
Available since:
7.0
Description:
Split a mesh with a collection of meshes.
Parameters:
- meshes
- Type: IEnumerable<Mesh>
- Meshes to split with.
- tolerance
- Type: double
- A value for intersection tolerance. WARNING! Correct values are typically in the (10e-8 - 10e-4) range. An option is to use the document tolerance diminished by a few orders or magnitude.
- splitAtCoplanar
- Type: bool
- If false, coplanar areas will not be separated.
- textLog
- Type: TextLog
- A text log to write onto.
- cancel
- Type: System.Threading.CancellationToken
- A cancellation token.
- progress
- Type: IProgress<double>
- A progress reporter item. This can be null.
Returns:
Type: Mesh[]
An array of mesh parts representing the split result, or null: when no mesh intersected, or if a cancel stopped the computation.
Available since:
7.0
Description:
Split a mesh with a collection of meshes. Suggestion: upgrade to overload with tolerance. Does not split at coplanar intersections.
Syntax:
Parameters:
- meshes
- Type: IEnumerable<Mesh>
- Meshes to split with.
Returns:
Type: Mesh[]
An array of mesh segments representing the split result.
Available since:
5.0
Description:
Split a mesh with another mesh. Suggestion: upgrade to overload with tolerance.